(Archive) Advertising District / New Concept
- 20-November 05
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egg_head Offline
Just enjoy the screens.
I don't know what to say about this...
Comments are... um... yeah, leave some.
Edited by egg_head, 06 December 2005 - 01:38 PM.
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posix Offline
ach, ich weiß nicht.
es hat was, sicherlich ...
jetzt kommen die abers.
du bist zu abhängig von den rocks. du benutzt sie sehr stark um das ganze weicher erscheinen zu lassen. das kannst du gut. deshalb macht es dir wahrscheinlich auch so spaß sie zu benutzen.
ich verstehe nicht, wie ein- und ausgang des rides in richtung der schienen gerichtet sind. wenn du sie gar nicht willst, warum hast du sie nicht gesinkt?
dann ist es einfach nicht ersichtlich, was das ganze darstellen soll. du hast es halt einfach so gebaut. intuitiv.
so aufregend das sein kann, ich garantiere dir du wirst dieses projekt, genau wie die anderen, niemals zu ende bauen. -
egg_head Offline
@matze: I don't know how much parks I want to start. I planned one really well but i lost interest in it. This project is quite thought out [i hope] so maybe i can finnish something even though it isn't big.
@MachChunk: Thanks. I liked these LL efects and wanted to recreate them in RCT2.
@trav: Why? Thanks for replying though.
@Evil WME: Thanks.
@tracidEdge: like I said, i lost interest.
@posix: What's about the rocks? You don't like them? Yeah you're right i like to use them to make the landscape smoother.
I'll redo the Entrance, Exit-thing - Thanks here.
I didn't build this mindlessly. I have a concept. Maybe it's not the best concept, but it was never there, and if i showed you the hole thing i build yet, you would maybe regognise what it is representing. At least you would, if you saw the names.
@JBruckner: Thanks so much!Edited by egg_head, 20 November 2005 - 04:07 PM.
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Metropole Offline
While I like the railway bridge supports in the first screen, im not a fan of the screens as a whole. They just don't come together very well for me. Kinda hard to explain, but it seems like seperate elements that do not blend together to make an area. Needs to flow more.
Metro -
][ntamin22 Offline
i think two rail bridges that close with that little difference in them kills the shots. There needs to be more variation in the bridge to make it aesthetically appealing, more son on the one in the chairlift one. good color scheme, decent landscaping, change the enterprise entrance/exits to, say, log cabin maybe. -
egg_head Offline
@iGNiTED: maybe. but its really just in this screen. Maybe I should've taken anotherone...
@Metropole: You mean some elements don't blend together with others?
@][ntamin22: Entrances are changed. looks better now. Thanks.
But I think there is not to much similarity in the bridges. But there have to be enough because they're in one area.
@parkmaker: Thanks. I'll try to.
@tracidEdge + parkmaker: Maybe I'll load it up sometimes... I also got a finished design, that didn't made it. But not too soon.
@Xenon: Thanks! -
PBJ Offline
egghead...
i like it alhough i saw better work of you...
it's hard to discribe what's wrong... i guess it's the amount of wood.
but plz build further... maybe if you got a whole area with this theme it will look nice...
-PBJ -
egg_head Offline
The area the screens are from isn't so big. It's a big palace on a hill surrounding a huge waterfall. The pics show the lower part. A small village housing two rides and restaurants. A rapid ride snakes its way down the mountain to a Lighthouse.
All this is set around a bay the waterfall leads in. in the middle of the bay is... well a surprise that will tell the story of the village.
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