(Archive) Advertising District / An Inquest Concerning Teeth
- 01-November 05
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RMM Offline
Nice. Simple. Nice. :smile:
Sumthins missin tho... I just don't know what. Ands it not that one fence... .Edited by RMM, 02 November 2005 - 05:47 PM.
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cg? Offline
How does this screen get to 2 pages in a day? Huh? Most screens take at least a few days to get that here, and most are as good as that. By "good", though, I'm speaking relatively. "Bad" would be more accurate in the overall scheme of things.
The screen is just nonsense. Nothing seems very well thought out, although you do a great job of faking it, which is better than most people these days, and there's nothing of real technical quality, or innovation, or anything. It's just a big nothing, like most everything, although it is a rather pleasent nothing.
Still, it is nothing, and deserves nothing, not even a critique from me. Usually when that happens I just ignore it, but I find it odd the attention this is getting, when there are other screens of equally pleasent nothings which get, uh, nothing.
So, I'm speaking out against it. Against this park, this screen, this nothing. It's shit. -
yyo Offline
What I don't understand is how nothing seems thought out, yet I'm good at "faking it." Obviously I'm not, because this is the first time I've actually opened word, plotted concrete ideas down, and acted on them. It didn't come out perfectly (what does?), but it did achieve what I wanted, which is, at it's most basic, an open air restraunt over looking a lake. Yeah, there's more thought put into in then that, but I really don't want to give it all away.
As for the barrels, the top 4 grey ones are fake smokestacks. The ones around them are so they won't get lonely. The gates around the seating areas are to discourage assholes from taking tables from paying customers. -
cg? Offline
What would you term 'technical quality'?
I don't know why I put it that way, but, uh, yeah, what I mean is that nothing is very well done, I think.What I don't understand is how nothing seems thought out, yet I'm good at "faking it." Obviously I'm not, because this is the first time I've actually opened word, plotted concrete ideas down, and acted on them. It didn't come out perfectly (what does?), but it did achieve what I wanted, which is, at it's most basic, an open air restraunt over looking a lake. Yeah, there's more thought put into in then that, but I really don't want to give it all away.
If you put thought into that, then you're not a very good thinker. It seems so random, with only symmetry holding it together, and symmetry is the easiest way to make something random look thought out. -
yyo Offline
If you put thought into that, then you're not a very good thinker. It seems so random, with only symmetry holding it together, and symmetry is the easiest way to make something random look thought out.
Seems like a broad statement for such a small screen, no? There is admittedly, not too much to comment on, but, according to you, symmetry is what is holding any of it together. What is so symmetrical about it? The restraunt structure I would guess, but that's it. Are you going to argue that some buildings aren't deliberately symmetrical? Keep in mind the building isn't final and I will change it up, suggestions or not. But it seems you're denouncing all of it for a silly thing like symmetry, or lack of technical quality. Is that honestly why it looks like I pulled it out of my ass instead of it having a point?Edited by yyo, 03 November 2005 - 06:17 PM.
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JBruckner Offline
Since when did RCT become controlled by such tight-asses, just build the fucking park and quit bitching about whether or not it is planned.
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