Pro Tour 2 / It REALLY Begins This Time!

  • Xcoaster%s's Photo

    Are you using 1/4 tile blocks and invisible squares to shape the map into a huge taco shape?

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    Strangely enough, I think a taco themed park has been done before.
  • Ride6%s's Photo
    haha, well based on our expearence with Phatage last year that screen will only have some vague refference to the park that we'll get if we think about it really hard after going over a read me that won't be released until after the parks position is released. *gasps for air*

    Basically it doesn't excite me, but what's the reasoning behind it and thus the whole park does.

    ride6
  • penguinBOB%s's Photo
    he's doing a satire on chain restaraunts... i can feel it. in my bowels.
  • Old Red%s's Photo
    ...maybe...I should get started on my park...
  • cBass%s's Photo
    Damn, I saw Old Red's name as the last post in this topic and I thought there would be a screen shot.

    * disappointed *
  • Ride6%s's Photo
    hahaha, and now you'll look thinking I posted on also. WRONG!

    Anyway I'm struggling with mine at the moment, mainly because I keep getting distracted. When I actually sit down and get into it I'll usually get at least 2 hours in before I'm feeling a bit brain dead and I can do that twice in an evening and as many as 4 times over a day off (which I'll have this friday).

    Hopefully I can get myself up to a pace that will have a park rather than a landscape with a couple coasters and a few buildings, done in time.

    But, hey, what's it matter? I've never really been happier in my life than I have been over the last week or 2 because my outlook has changed (thanks Ed). Anyway, sorry about bending all your ears (eyes?) however it felt like the right thing to do when I did it, and that's pretty much what I live by these days.

    ride6
  • Corkscrewed%s's Photo
    Crap.

    Phatage won.

    :'(
  • Evil WME%s's Photo
    Once i get started i'm sure i'll sway your opinion with this super awesome screenshot, albert.
  • Kumba%s's Photo
    Its a tellaporter, but what is it tellaporting to??!!? or from?!!!1???/ :eek: :SA: :hottie: :batman: :X :birthday:

    Posted Image
  • JKay%s's Photo
    Hmmm. interesting. Looks good Kumba, but feels empty for some reason.

    Just saw Phatage's screen. Also interesting.

    Looks like the pt will definitely have a good balance of realism and fantasy
  • Levis%s's Photo
    I'm curius how your going to make it further :) .
    but it looks good :p .
  • Corkscrewed%s's Photo
    Definitely a good start with the colors, Kumba. :p

    The steep brown coaster support thingy looks misplaced though... it's not doing anything. Maybe tie that into your structure?

    Wait, am I supposed to give advice?

    AHHHHHHHHHHHHHHHHHHHHH!!!!!!!!
  • trav%s's Photo
    ^The wooden supports have a sign on it.
  • Levis%s's Photo
    aymbe a stupid question (but from you we can expet much) does it really work ?
  • Kumba%s's Photo
    No it does not work, but I am looking into tellaporting hacks...
  • JBruckner%s's Photo
    What would it teleport though?
  • Xcoaster%s's Photo
    Probably the park visitors. You could actually have the illusion of it teleporting them by having the path go underground there. That would be fairly easy. But actually teleporting something, such as a ride, which might be what you're doing since you said you're actually working on a hack... Good luck. Would be cool though, like to have a coaster train spiraling down into the center of it, then popping back up on the other side of the map.
  • laz0rz%s's Photo

    Would be cool though, like to have a coaster train spiraling down into the center of it, then popping back up on the other side of the map.

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    286 mph flat chainlift on the bottom of the map. That should create the illusion of a teleporting coaster.
  • Corkscrewed%s's Photo
    Nah, you'd still get a delay. Even at 500 mph, it wouldn't work.

    I've tried something like this before, although that was a LONNNNNNNNNNG time ago in LL. :D
  • JKay%s's Photo
    Posted Image

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