(Archive) Advertising District / Coming soon

  • inVersed%s's Photo
    Those supports are quite unique and realistic. I like em
  • GigaForce%s's Photo
    Interesting. i'm not yet sure if i like it or not.

    How is this thread on 6 pages with just the few tiny pics lol
  • coasterfrk%s's Photo
    Hmm...for the Drachen Fire angled supports, I've attempted something similar. I just took your quarter tile thick support and modified its placement in the tile, so now it's two half tile objects that are centered under the track (hope that's alright with you...the name still gives you the credit for the actual object). Anyways, here's a screen to give you an idea of what I did. If you're interested in maybe trying it and/or playing around with your own twist on my current method, just let me know and I'll send you my modified versions of your object.

    Posted Image
  • Scorchio%s's Photo
    I dunno whether I really like the look of them or not - though others have said that they somewhat look realistic... The Arrow supports don't look that great to me at all.

    Also, while you're at it, can't you atleast give me some kind of answer for my previous posted question? Whether or not it was this project isn't the point - it was still your work and I wanted to know something about it.
  • Phatage%s's Photo
    ^ because I have no idea what helix you're talking about.

    coasterfreak I think I'm going to experiment with your idea but still using the quarter tile supports as I would like that there be two supports instead of just one to account for the supports arrow gave it in real life.

    Posted Image
  • coasterfrk%s's Photo

    coasterfreak I think I'm going to experiment with your idea but still using the quarter tile supports as I would like that there be two supports instead of just one to account for the supports arrow gave it in real life.

    I figured as much, I just thought I'd offer at the very least. Anyways, should you want the objects I offered earlier, the invitation will remain open...and er, should anyone else have the urge, they can PM me. Hope the support building comes to a more satisfactory level.
  • JBruckner%s's Photo
    the supports are a little messy for my taste.
    the supports on the new signature screen are very nice though, i love the colours.
  • yeshli2nuts%s's Photo
    first screen: i think the arrow supports look horrible. they are really messy and imo they dont look anything like they do on drachen fire. drachen fire as sets of the "A" type supports with some of them being slanted. that simple. i think you did way too much in that screen.

    second screen: i would take away the part on the catwalk where its 30 degrees and make it go from 60 to 0 degrees in one tile to match it up with the DM track. also, there are a lot less supports on the lift hill in real life ( http://www.rcdb.com/...7.htm?picture=1 , http://www.rcdb.com/...7.htm?picture=7 , http://www.rcdb.com/....htm?picture=69 )
  • Scorchio%s's Photo
    I reckon you should use the 4D's catwalk track up the lifthill instead.
  • Phatage%s's Photo
    Posted Image

    I just realized that this screen is unfinished but oh well.
  • Scorchio%s's Photo
    That looks goog - the supports for the loop are done really well - the only thing I dont like is the change or rail color...
  • Metropole%s's Photo
    Awesome screen. I love how you seem to go against what "rules" people would define as good parkmaking, yet make it look awesome...and in that sense, totally fresh! Great work. The one thing I don't particularly like is the line of the same trees at the front of the screen, but I have a habit of thinking I dislike something in a screen you show, when in fact it works perfectly in the park, so I guess you are the best person to decide on that.

    Metro B)
  • inVersed%s's Photo
    Hell of a screen Phatage... I really im feeling that archy there. I just dont know about your foliage... its so different. Nice stuff man.
  • CedarPoint6%s's Photo
    I like those castle windows very much. The rail color should be the same throughout, I think... The only other thing I don't like is the track touching the water as it detracts from the realism a bit. Otherwise it looks very interesting and seems to be something new around here, which always helps. Good job.
  • Ride6%s's Photo
    Sweet. Cool detail in the sprinkler system watering the flowers (at least I think that's what those fountains are). The architecture serves to form a theme and the custom supports work perfectly. I even like the rain colors. I tend to agree on the line of trees in frount of the castle though, it wouldn't hurt you to change it up just a little.

    Excellent screen though man.

    ride6
  • tracidEdge%s's Photo
    It's probably supposed to be some kind of courtyard, or something. hence the rows of plants.

    looks nice, phatage.
  • Ge-Ride%s's Photo
    I think that those loop supports are horrible and that the flowers clash with the middle ages theme. Other than that, it looks good.
  • Rhynos%s's Photo
    Two things:

    I'm interested in what te path up at the top is doing (i.e.- what's it's purpose). It's very nice.

    I just can't find anything nice to say when I look at the castle wall with those HUGE bricks. It's so un-RCT 2 like. If it were me, which it isn't, I'd say go back to the small ones, like the ones that look like the 1/4 tile ones you have there.

    Other than that, I have no predicaments.
  • Phatage%s's Photo

    Other than that, I have no predicaments.

    That's good to know.
  • Geoff%s's Photo
    The windows on that wall are quite snazzy. I don't know if I really like the coaster. For now anways.

    Great job.

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