(Archive) Advertising District / Superior Park's Royale Paradise
- 20-June 05
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just20706 Offline
no your not. I thought I uploaded the image but it didn't work. 1 should be up now. -
inVersed Offline
hmmm... where to start at.
I think you should work on your archy... i notice a little bit there and its extremely blocky. Work on getting smally shaped detailed building instead of massive blocks
I think the 1x1 paths in some spots isnt good.. you're not roomie so you cant get away with that.
The coaster layouts are wild and unthought out
The name can you some tweaking as can the logo
Work on your foliage instead of having 4 types you use, use 1/4 scenery like bushes to make it look detailed
Change the color underthe path so it matchs the path (ie dirt under brown tarmac)
Instead of making the land all flat I would advise that you raise tiles to make hills and such to add a realitic feel to it
I noticed a lot of the coasters 'float' above the land which is extremely unrealistic. I see a total of about 5 supports, including the custom.
Keep trying, I'm sure youll improve because its your first park! -
just20706 Offline
thanks for all the advice so far. This is my first actual park but I entered a PT entry which was what I see is my best "park" yet. Back on topic, I might improve it but the park itself is finished (more like was finished). I am just working on the story line. I'll probably post the park itself later today. The park is almost peep friendly. Like, you can get people into the park but they get lost in some places. BTW here's another screenshot.
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Elephant6 Offline
Shot's too zoomed out to say anything helpful. It does look pretty realistic though.
Advice on presentation though, don't put up screens that have a "ride is broken down" message. Makes your park look bad. -
Richie Offline
Does the height of the path change in ur park? at all? i dont mean to get to entrance/exits.. in you next park try to have some height variataion, this looks ok but its very flat. -
just20706 Offline
this might sound lame but how do you upload your parks if their size is too big? (bytes) I can't use rctd, chapel's won't work for me and image shack only does images (duh) so what do I do? -
JKay Offline
Honestly, this looks pretty "run of the mill" to me, but its not bad for your first release. I agree with richie's comment about the landscaping (or lack thereof). I also think most of inversed's comments apply, mainly pointing out the lack of attention to detail. Not bad tho. Good luck with your PT entry. -
inVersed Offline
First off, did you send it to a .zip file.. that will greatly reduce the size if you haven't already.this might sound lame but how do you upload your parks if their size is too big? (bytes) I can't use rctd, chapel's won't work for me and image shack only does images (duh) so what do I do?
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GigaForce Offline
I hate you inversed.
"You're not roomie so you can't get away with 1x1 pathing"
Who said you have to be roomraider to do anything?
I have an idea, lets tear the park apart in one post, when you cant even make anything decent!
Sorry, I'm pissed off.
You may say anything you want about me and this game, I suck at it, and won't take offense. He can do whatever the hell he wants, and I happen to like making coasters like that from time to time...I think everyone does. -
inVersed Offline
I apologize if I offended you GigaForce. All I meant to say in that Roomie comment was that Roomie is like the only parkmaker I have seen pull off the 1x1 paths.
I was in no way dissing this guys park, in my original post here, I was just trying to cover all the things that could use some work or tweaking to make him a better parkmaker, not tearing his park apart in one post.
I do not want to ruin thread by arguements and stuff. I apologize just20706 for creating a disturbance -
GigaForce Offline
Dude don't worry about it, im in a shitty mood thats all.
Criticize all you want, i know its helpful to me, so it should help him as well. -
Scorchio Offline
Mala.All I meant to say in that Roomie comment was that Roomie is like the only parkmaker I have seen pull off the 1x1 paths.
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