(Archive) Advertising District / Kumba's Creation

  • tracidEdge%s's Photo
    you mean unique, right?


    i like it, especially the turnstiles. but what the hell is that mass of red crossbeams, or whatever they're called, at the bottom?
  • Brent%s's Photo
    ^ Along with "ditched" instead of dissed, "epileptic," "although," "apparent," "things," and "marble's" not being capitalized. But hey, who's counting... lol.

    Anyway, about the screen... looks nice. I've used the scenery peeps as ticket-takers myself in a couple of un-released parks, but it's still cool to see.I don't quite get the brown rails and how they've been placed in the screen, as it looks really awkard.

    Overall, I'd judge it at a 6/10, nothing really that special... especially since this is your park. Quite tame. Oh, and where'd you get the curved 1/4 brick-wall?
  • Ge-Ride%s's Photo
    6 out of ten? Are you kidding? The park is well layed out and has lots of cool details. He's got the park information and the cool turnstiles, the colors are much better, he's even got shadows under some of the extending roof sections! The foliage is simple and realistic, there are the cool benches on the sides of the gardens, and the execution is much tidier than most of the other park work. If you stuck some trees in the 3 wide path with sidewalk, you'd have a real winner.

    Edited by HandyAndyG, 27 January 2006 - 09:05 PM.

  • hobbes%s's Photo

    Posted Image

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    Looks sweet.
    I can imagine myself there, which is nice.

    Perhaps some trees though?
  • Brent%s's Photo
    ^^ The shadow's are created IN-GAME. ^_^ Are those supposed to be benches next to the side of the map? If so, and now looking closer at that, yeah that's a nice touch, something original... so... 7/10 now? lol... and yeah, what Hobbes said, some tree's, forgot about that.
  • postit%s's Photo
    I like the old version better. :(
  • BreakAway%s's Photo
    It looks great. But the rooves look a bit bland IMO...

    BTW, where can I find these things (circled in red):
    Posted Image

    Edited by XxBreakAwayxX, 27 January 2006 - 10:01 PM.

  • hobbes%s's Photo
    Please refrain from posting each time you run into a problem.
    Simply use the edit button, add your new thought, and continue.


    And to clear things up, there are no shadows in RCT.
    What I believe you're talking about is the "carpet," which is simply a 1/4th tile hacked onto the top of a path to give the impression of the shop being occupied. I didn't like it so much in the first screen it was shown in, but I must say that it looks very well here.
  • RMM%s's Photo
    So you delted all of the color dino area? Are you for real? Why?

    The new screens would look so much nicer if some trees were in there.
  • Kumba%s's Photo
    tracidEdge - The red poles are just the edge of the hotel. And btw the hotel/casino is still in and will come with the old entrance colors.

    Camisado - Toon is to thank for making me that curved brick block :)

    hobbes - Trees, good idea...

    postit - The old version will be released with the park in a spare file.

    BrakeAway - I think you circled that short corner pole object, well Magnus made that and you can get it in my NE Design Genus: Carcharadon in the ? tab second row 3rd from the left. Thx for all 3 posts ;)

    RMM - No, not the Dino section, the old entrance area was deleted, it was on like the first 3 pages.

    Thx for the replys.
  • Levis%s's Photo
    I also liked the old version more....

    but this one isn't bad either. maybe you could place something behind the glass walls :) .
  • Corkscrewed%s's Photo
    Break up that space a little with some trees. The corner location of the screen makes it look a little worse than it probably is, though. It looks a bit empty (the space, that is). The buildings seem to be a bit too repetitive.

    These are just details. Overall, it does look good, but I actually enjoyed the second to last one better, due to that one's details.
  • X250%s's Photo
    Looks nice Kumba, needs some taller plantation, ie: trees.

    Also split up the red roof a bit, possibly add a new colour. Its looking nice though Kumba, i still prefer the old entrance area though, i have no idea why you deleted it, had some of the best details i had ever seen in it, and pbob's lift thingy was totally awesomified. However, you must have had your reasons.

    -X-
  • Wicksteed%s's Photo
    i dont like that green steel fence on the roofs, but i never liked it anyway...
    alltogether it looks a bit dead (lets repeat it once again: put some trees in!)
  • Evil WME%s's Photo
    Looks kind of bland, the benches are nifty.
  • Metropole%s's Photo
    Not a particular fan to be honest. All just seems to orderly and straight edged......weird. But some nice ideas in there, which are cool.

    Metro 8)
  • Phatage%s's Photo
    i think its your path choice that makes it seem boring
  • Kumba%s's Photo
    I think Phatage got it^

    With this new path it looks like 5x better imo, then I added trees, broke up the red rooves a tad and even built the viewing platform for the huge park modle that will be placed once the park is 100%

    Upgraded Entry:

    Posted Image
  • PBJ%s's Photo
    much better!!!

    the costum fencce's work fine here, like the roof do woth the path.
    this screen has so much little but neat details that it works for me!
    again nice job Kumba!

    PS. just a question, what is better? first a puth and than building with Zero Clearness or building the objects and then lay the path wit zero cleaness?
  • hobbes%s's Photo
    Quite good, though you'll have to remove that purple/red building in the lower left to achieve cohesiveness throughout the area.

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