(Archive) Advertising District / Kumba's Creation
- 15-June 05
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Kumba Offline
Update 1 of 4
"The New Entrance" (Unamed atm)
Well I dissed the old epilectic colorful one and decided for a more universal look. Altho its not very aparent in this screen this area will be extremly interactive mainly with it's shops themed to thing I have collected in my life like:
- Marbles
- pogs
- comic books
- TMNT toys
- Basketball Jerseys
- Sports Cards, ect...
The area will also feature:
- A high stakes Casino/Hotel
- State of the art steel lifts from level A to B
- An Interactive map/guide shop
- A "Marble playground"
Here is the entrance building. My fav detail is the peeps that take tickets by the turnstyles. Also in the doorway of the top shop behind the lamp is a park guide hover craft, one of many highly unice features of this park.
Bonus Screens
Screens from the "Old Entrance"
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Update 2 of 4
The Dino Digs 2
Still digging it
Many things going on here, mainly Club Rex a real hot spot in the park with many dance floors, speakers, and even a cage dancer! Also it has a pool area shaped like a foot print and a simulated surf mehcine. Heres the screen:
This area will also feature...
- A B&M Stand-Up Coaster
- Dinolishion Derby, a muilt-car hacked smash up bumper cars/race track thing
- A state of the art restaurant will lots of innovations
- A kiddie Adventure coaster
- Custom Hacked Swinger-like dule reversed flat ride
- Stuff
Bonus Screens
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Update 3 of 4
Mount Morbid
Well here it is, what imo could end up being the best area of the park and the most risky. This area will feature:
- A Vertical Drop Wooden Coaster (Good chance it will be the lown guest spot in the park too. HINT: A guy going by a 4 letter name who has made a few sick woodies in his day. )
- A huge 360 Animatronic Monster show
- Caged Blender Themed Flat Ride
- Interactive Eating complex with Kitchen viwing area (see screen below) and food fight arena
- Hacked Vertical Shooter Ride
- And a walkthrough underground huanted cave
Here is the screen:
That is the Blood and Guts Cafe' and in this screen you can see the ripped vines raining blood, the custom booths, the kitchen viwing area, the walkthrought buffet with eyeballs, blood and puss stus, guts you can reach down and grab, and skulls on a stick. All the food is really reguler stuff themed, its a theme you need to use your imaginasion with.
Right now im fairly happy with it, but the sky bule has me on the fence... on one hand it adds color and makes it not eactly like X-Sector's theme in UO and Hevy's in the Carnival of lost souls, but on the other the theme is a little more cartoony and less dark with it. I could live with it, or change it to dark purple and not miss it that much, but id like some feedback on what you think would be best?
I hope you enjoy the info and screen.
1 More update coming, expect that mid March.
Bonus Drawing
Bonus Screens
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Update 4 of 4
Earth's Fury
First off you may be wondering why it's been on my sig that I will be updating the park at this exact time, well #1 today is the parks birthday, yup I broke ground on it exactly a year ago today, #2 10:28 is my fav time of day, I was also born at about that time #3 iris told me that I was going to win the best non-NE parkmaker award and become a NE Parkmaker at the awards as long as I did not fuck it up
Anyways the area name tells you alot, this theme is all about the disasters Earth can unleash on us. I will try to cover them all, I have a pretty well researched list of over 10 types of disasters that I will try to represent in some way in the area.
The area will include:
- A Tsunami themed simi underwater flat ride (see below)
- A Flying coaster that will have a working duel station (I hope, coz thats hard!)
- A Custom space rings pod chamber themed to Hurricane winds
- A Custom food court with stalls/food themed to disasters
- A Disaster hall of fame list all sorts of record disasters
- A Bio dome refuge environment
- A Research center
Anyways here the screen, a little rushed, but it's pretty easy to get the idea. It's the Tsunami themed simi underwater flat ride. It uses an underwater track to take the ride away from it's platform using large underwater trads that look like mini tanks. Once out far enough the pods are dropped into the water and swing back and forth simulating the movement of a Tsunami.
I hope you guys enjoy this last update, and be sure to wish the park aEdited by Kumba, 30 May 2006 - 08:48 AM.
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GigaForce Offline
Good idea, bad colors.
Eeek. Its the return of the tDATL nightmare. Just too much purple; although I like it in the windows, thats eerie and cool.
What in the fuck is that fucked up staircase to the right though? -
tracidEdge Offline
I actually like the colors. Maybe not the red.
But that picnic table thing is really cool.
Keep it up. I like it so far. -
SirSpinster Offline
I LOVE the colors and the architecture. Nice building. Like how the monorail goes through it and good use of ride structures. One thing I'm wondering..is that cliff going to be flat like that or will you eventually layer it so it doesn't look so square? -
cg? Offline
It's interesting, which is more than I can say for most things, but, not very good. I especially hate the dull red, the ivy, and those stupid things sticking out of the tower! What are those? Ick. -
Metropole Offline
I'm on the "get rid of the dull red" bandwagon.
I dunno, i don't really like it. Those coaster things going out to picnic tables just looks messy to me, and hard to work out how it works. That building has a few too many windows and is overdone on the plants by the windows...probably for the same reason. Oneof the waterfalls on the building just falls and drops onto land, which doesn't look right, though I like the other waterfall. I also don't like the way guests can walk around on the grass at the top where there are picnic tables, and are free to plummet down the cliff to their doom.
I do however like the thingy for guests to slides their trays along. That staricase thing at the top of the screen and the overall originality of it. And if you like it, then good job.
Metro -
jon Offline
It's great except the dull red. Some unique ideas and look forward to this park. That seating area is wicked. -
Turtle Offline
If you'd stop using all the shittiest colours in the pallette, your ideas and execution are getting really good. That cliff looks a bit too uniform at the moment, maybe some quarter tile stuff, to break it up? Looking forward to an area with less contrating colours. -
Marshy Offline
I think the colours are perfect, the only thing I don't like is the vines, I've never been a fan of them. -
JKay Offline
Hmmm. This screen creates a lot of mixed feelings for me. I think its mostly the colors. I'm all for using lavender & dull red, but not really as base tones as you have done here. To me, lavender & dull red should be used sparingly as an accent color on buildings; drawing attention to it with splashes here and there instead of using it to draw to other colors. I dont know if that made sense, but hopefully you got it. I think the tan is ugly (as i told you on AIM), and would have been better with a different (and much more of) a brown tone for a base color. Anyway, enough about the colors.
The ideas here are great, but just hard to grasp. The track for the dining area with ladders leading to each level seems like a great idea, but looks, well, mediocre when executed. Theres just too much comotion and confusion for me to enjoy it. The other details, like the conveyer tray mover and 1/4-tile handrails towards the top are excellent and really show your level of creativity these days Kumba. Oh, and "Buffa"?.....I think you meant "Buffet"?... Overall, I'd give this screen a solid 7.5/10
Can't wait for the next 3 updates... -
gir Offline
I think it's pretty ugly. The colors make it look so incredibly messy, as do the ivy, and the coaster track picnic tables is just a dumb idea in my opinion (especially the track that you used). I liked it better when you were doing realistic-esque stuff. -
X250 Offline
Pretty good Kumba, the colours are daring to say the least... But to an extent, they work okay. Building structures include some nice ideas, the little details are really cool. I like the monorail too. Maybe the flower colour could be changed however, something different to the colour of the buildings.
Still though, fantastic idea for an entrance. I look forward to seeing more updates.
-X- -
Kumba Offline
Im not suprised about the colors not going over to well, my goal here was to have a bright vibrant entry area and last time I tried that it made everyone flipped out (tDATl). Also just changeing colors is not an esay thing to do, so this will stay. I do agree with the few people who think there are to many windows, i'll try and work that out.
Hopefully my ideas can save this area for the people who dislike the colors, like I just was looking at the park and don't think i'll have room for a stircase, so insted i'll make a slide to the park level... or a catapolt
Thank you for the feedback guys.
Kumba -
Turtle Offline
Staircase. And Catapault. Looks like i'm going to have to spellcheck this park as well... -
Corkscrewed Offline
Just try changing dull red to dark red and see what happens.
And you didn't believe me about my general remark about your use of colors months ago.
Textures are great. Colors detract. That's been your main weakness over the past... year...
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