Contests / The List: Top 50 H2H Parks of All Time
- 21-March 05
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Kumba Offline
BUMP
Well I wanted to post my own list here, but the season was still going and I know nothing about H2H1 and not that much about H2H2. So here is my top 20 list from this season, try not to kill me over putting my own parks on their, but just like T.O. loves him some T.O. I love me some Kumba
1. Avaira Cove
2. Gotheberg
3. Cajamarca 1532
4. Ghost Cell Crisis
5. Life Is A Roller Coaster
6. Xenon
7. Artesian Water Works
8. Eternal Springs City
9. Disastrous Paradise
10. The Day After Tomorrowland
11. Venetian Harbour
12. The Faraway Tree
13. Outpost Prehistorica
14. Sierra Glen
15. God's Isle
16. Escape From Rockwood Prison
17. Kihme Research Facility
18. Parkmakerz
19. Rapper's Delite
20. Cliffs of Utopia
Edit: lmao I did not spell my #1 picks name right! (Hey Cork named it..) Also I added the Faraway Tree, seems I forgot to add it at first, I guess I tried to block it from my memory coz imo it was the worst beat of the season.. -
Ride6 Offline
^Not a bad list really. Day After Tomarrowland is way too high and both of our finals parks are absent however I see where and why you placed most of those where you did, even if I exclude your bubble-headed team bias.
Top Ten Parks This Season:
1) Cajamarca 1532- It's ED! Nuff' said!
2) Ghost Cell Crisis- Nutty, wacky and fun X10. I love it. Shame the two best parks had to go against each other.
3) Avaira Cove- Corkscrewd Class, Kumba at his best (and mildest).
4) Parkmakerz- Don't know why but this park has really stuck out to me all season as being one of the best. Definently the most 'fun' park this season.
5) Xenon- Technological Goodness
6) Venetian Harbour- Radiant atmosphere
7) The Faraway Tree- Crazy, maybe a bit overdone but still crazy.
Gotheberg- Dripping with atmosphere
9) Artesian Water Works- Seariously now, we should've been dead.
10) God's Isle- WOOD!
ride6 -
Panic Offline
For pure aesthetic beauty, I still consider Anaradhapura and Spirits Bay to be the best ever. -
Kumba Offline
I can see why people don't like tDATl, but when I look at I see what I was going for more then what I got... I liked the b0t t3ch colors *hides*^Not a bad list really. Day After Tomarrowland is way too high and both of our finals parks are absent however I see where and why you placed most of those where you did, even if I exclude your bubble-headed team bias.
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Steve Offline
1 - Gotheburg, simply because I'm a metalface groupie and love everything he makes. Shame you've been 'cursed', so to speak, because Faraway Tree wasn't deserving of anything. Sierra Glen was the same way; you got robbed, dude.
2 - Cajamarca 1532, because yeah, it's Ed. Kick ass new ideas, great coasters, good atmosphere. Basically everything I could like in a LL park. I'm still waiting for Aquatica, Ed! Props to TracidEdge, too, for putting in parts of that killer flying coaster.
3 - Avaira Cove, I think Ed put it wonderfully: "Genious!".
4 - Venetian Harbor, is the best solo H2H of the season, falling right behind Gotheburg. I love John's colors, and his atmosphere is fucking untouchable. It's just a beautiful park. Nothing else needs to be said, other than you need to work on your coasters, Johnno! Although your newer Fiesta screens might suggest otherwise.
5 - God's Isle, mostly because I'm also a WME groupie too, and Caeseus (that's the correct spelling, yeah?) is a fucking beast. Great atmosphere too - I'm all about the simplistic stuff, and this is like a goddamn field day for me. Magnus did some stuff too, right? Good job for him, too, since I think he probably did the majority of the work.
I'm stopping at 5. The rest aren't worth a write-up. -
Evil WME Offline
clicks the 'iris update' button.
Wow, people actually are posting wme on their lists! Though i thought Outpost Prehistorica had much more to it than God's Isle. And about other parks, Ghost Cell Crisis is my number one, by far. After that come the slob parks, Venetian Harbor, Avaira Cove, etc. And of course, the WME parks are 2 and 3. 'Coz gotta love me some WME'. -
Blitz Offline
you sweet talker, you're just trying to flatter me into working on ANTIclicks the 'iris update' button.
Wow, people actually are posting wme on their lists! Though i thought Outpost Prehistorica had much more to it than God's Isle. And about other parks, Ghost Cell Crisis is my number one, by far. After that come the slob parks, Venetian Harbor, Avaira Cove, etc. And of course, the WME parks are 2 and 3. 'Coz gotta love me some WME'.
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Metropole Offline
I agree with WME, I think Outpost Prehistorica was significantly better than God's isle, although both would get onto my top 20 list. -
Evil WME Offline
*hugs blitzy!*
you sweet talker, you're just trying to flatter me into working on ANTIclicks the 'iris update' button.
Wow, people actually are posting wme on their lists! Though i thought Outpost Prehistorica had much more to it than God's Isle. And about other parks, Ghost Cell Crisis is my number one, by far. After that come the slob parks, Venetian Harbor, Avaira Cove, etc. And of course, the WME parks are 2 and 3. 'Coz gotta love me some WME'.
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JKay Offline
My Top 5 from h2h3:
1. Avaira Cove - Probably my all-time favorite mini-park ever built
2. Ghost Cell Crisis - a RCT2 innovation
3. Cajamarca - Ed at his prime.
4. Gotheburg - metalface's best work to date
5. Venetian Harbour - I just wish we had used this in the playoffs -
jon Offline
My top ten.
1. Gotheburg - I loved everything about this park. Pure metalface perfection.
2. God's Isle - The woodie is still my fav coaster.
3. Eternal Springs City - Way underrated IMO. Good idea and great execution.
4. Venetian Harbour - A bit of a cliched theme nowadays but executed perfectly.
5. Cajamarca - don't play LL but I feel it was such an amazing park that it deserved a place on my list.
6. Xenon - Great little park that got the Germans our first win.
7. The Pyramid Connection - A good concept that I feel was execute well.
8. Avaira Cove(sp?) - Not usually a fan of massive structures but this park was brilliant.
9. Ghost Cell Crisis - I think it's overrated but still an incredible park.
10. Disastrous Paradise - It would've been first but that'd be me just showing off wouldn't it? It was good because I worked with X and you bitches didn't. -
Kumba Offline
I sould point out AC's name is spelled Aviara.
I guess you all just copyed me, who can't remember the name of his own joint park -
Corkscrewed Offline
Thank you.I sould point out AC's name is spelled Aviara.
I guess you all just copyed me, who can't remember the name of his own joint park
Now I don't have to make an ass out of you... in front of you...
NE Rule 64b: NEVER trust Kumba for spelling.
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postit Offline
For my real list:
1. Aviara Cove
2. Gotheburg
3. Outpost Prehistorica
4. Artesian Water Works
5. Ghost Cell Crisis
6. Faraway Tree
7. Emerald City Springs
8. Redwood Downs
9. (Cajamarca)
10. (Aquatica)
Explanation: Aviara was just pure perfection, amazing. Gotheburg was beautiful. Outpost Prehistorica was really deep, I'll continue going over it often. Artesian Water Works was a fantastic demonstration of skill. I wasn't crazy about Ghost Cell Crisis, but it was still a breakthrough park on many levels, and that has to be recognized. The Faraway Tree, although I bashed it, still required a tremendous amount of skill, however, I didn't really like it. Emerald City Springs kind of sits the same way with me, yet both parks were clutch and pulled through. Redwood Downs was a very nice park, with a unique theme. The 2 LL Coaster Ed parks are last because I haven't had LL installed for quite some time, and I understand how fantastic they are just from reviews about them. I know it's not right to put them on my list, especially if I haven't even seen them, but I feel like I can't leave them out. I really need to reinstall. -
REspawn Offline
cg? never left.Othello! was screwed! (kidding)
Anyway, interesting list as all lists are...I know I'm starting my own posting comeback of sorts, but it's nice to see cg? around again...
Welcome back oh controversial one!
Kai -
artist Offline
[font="arial"]No, but he stopped posting for ages.[/font]
cg? never left.Othello! was screwed! (kidding)
Anyway, interesting list as all lists are...I know I'm starting my own posting comeback of sorts, but it's nice to see cg? around again...
Welcome back oh controversial one!
Kai -
Valp Offline
10) Parkmakerz!- Kumba & SixFrags (Hurricanes)
- This was easily the most "fun" park of the season- and not only was it fun, but it was fun done well. This duo's styles fit together seamlessly, and the overall effect of the park's atmosphere was one of joy and laughter.
9) The Pyramid Connection- ride6 & leighx (Flying Germans)
- The park that won the finals for our team was underrated by many. Sure, there wasn't as much substance as other winners, but the idea behind the park led to a very well done mini-park in every sense of the word. The splitting coasters were a great idea, and each theme section was done well and completely added to the park.
God's Isle- Evil WME & Magnus (IIICons)
- What a beautiful park! The amazing landscaping and simple, but elegant architecture made this park one of the best of the year. Plus, having the frontrunner for wooden coaster of the year helps as well; the way it roared through the rocks and mountains was just beautiful.
7) The Ghost Cell Crisis- Blitz & Darkjanus (IIICons)
- This is the epitome of creativity in H2H3. The multi-layered levels of clouds, simple and stunning architecture, and that amazing coaster all contributed to my thoughts of the park: insane, but controlled confusion.
6) Xenon- X250 & leighx (Flying Germans)
- Purple has never looked so good! The outstanding pastel & gray color scheme, combined with some of the finest architecture forms in the entire season and a few creative and wild rides, all add up to a stunning, mysterious, excellent product.
5) Avaria Cove- Corkscrewed & Kumba (Hurricanes)
- The park that got the Hurricanes into the finals is a prime example of wonderful H2H parkmaking. The beautiful architecture and creativity displayed in this park is (almost) second to none. A cool drop ride, a wonderful flying coaster (my third favorite coaster of the season), and hundreds of little details all make this one of the best of the season.
4) Cajamarca 1532- Coaster Ed & TracidEdge (Vehemences)
- Leave it to Ed and up-and-coming TE to push the limits of RCT:LL in beautiful fashion. This park- from its wonderful, almost-RCT2-esque architecture, to its fantastic coasters, to those beautifully landscaped hillsides create one of the most brilliant atmospheres of the whole season. Best LL of H2H3.
3) Sierra Glen- Drew & metalface (Hurricanes)
- Simplicity has never been so wonderful. I can just imagine myself among the old, rustic architecture and the beautiful ponds. Every building and ride seems to have purpose, and I admire that greatly. Plus, there's a little yellow suspended coaster named Peregrin- my favorite coaster this season! The way it flies around the architecture and dives under bridges among the lovely landscaping is absolute perfection- I can only dream of it being real.
2) Cliffs of Utopia- Splash-0 & Valp (Flying Germans)
- Now, don't rush to conclusions. Yes, I had a hand on this park, but even if I didn't, I would still love this park. Splash-0's amazing speed, skill, and execution combined with my ideas and wooden coaster all combine for one of the most beautiful parks I've ever seen. His architecture and landscaping was brilliant- I love every marble window, every potted plant, every secret waterfall and torch in hidden corners. Plus, though I may be a little biased, Lush Valley Roar is my second-favorite coaster of the season- it was a joy to make, and it is a joy to watch. Again, I remove all bias when I consider this park overall; I just can't help loving what it is.
1) Venetian Harbour- John (Seal Clubbers)
- Parks, H2H included, shouldn't be this good! I absolutely love this style, and it's just perfectly done here. Though there is a lack of a "major" ride, the mini-coaster and air-launched coasters do very well and fit in without standing out (in a bad way). The architecture's color schemes are absolutely gorgeous, and the wonderful names of the stalls (heck, stalls period are great) really add to the effect of this beauty. The only downside is that we didn't get to see more of John's work this season. I loved, loved, loved this park! -
DragonInferno Offline
Surprised Mississippi Delta is on Iris' list, the park seemed to not get much acknowledgment after winning by default, I think it showcases Butterfinger's early RCT2 work nicely, though.
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