Screenshot / Coupsland Amusement Park and Boardwalk

17 Comments

  • Comment System%s's Photo
    comment below
  • JJayMForce%s's Photo

    Man i'm glad we are in the same pot.

  • Fizzix%s's Photo

    That's niiiice. Love the sculpture.

  • Louis!%s's Photo
    Much better without the monorail. The posts work a lot better. Great work.
  • Xeccah%s's Photo
    monorail's done nicely but post work underneath is atrocious
  • inthemanual%s's Photo

    Yeah, why don't you have the steep diagonal? It would look a lot better. Or keeping all the diagonals parallel to the grid.

  • Coupon%s's Photo

    im too lazy to parkdat stuff in thats why

  • Liampie%s's Photo

    This is by far the best thing you've ever done.

  • Coasterbill%s's Photo

    This is outstanding.

  • FK+Coastermind%s's Photo

    so fucking clean, i love it, AND DAT SCULPTURE! 

     

    you know, sculptures kinda rule the world, so....

  • Coupon%s's Photo

    thanks brahs

  • Lotte%s's Photo

    i love it, every small detail is very thought out

  • Corkscrewy%s's Photo
    Fuck the bad comments about the post work underneath. Love it man. God damn this has flow. I really can't tell you enough how great this is looking.

    Also that ship better be peepable
  • Steve%s's Photo

    #boardwalkflow

     

    Looks excellent Coupon.

  • FredD%s's Photo

    That ship statue is just amazing! Probably the best sculpting I've seen... The archy and colors of the dance hall are also great. I don't dislike the post work underneath either, I think it's just fine.

     

    Only thing I'm missing in this screen are lamps, banks, trahs bins etc. Oh yeah, I think the top of the dance hall could do with a bit less blue flags ;)

     

    85%

  • robbie92%s's Photo

    I'm not feeling this as much as everyone else seems to, unfortunately. It feels a bit too plastic to me, like it's lacking the texture and detail to make it feel truly real. The form is nice, but I just wish it was elevated more with some nuance.

  • trav%s's Photo

    My issue is the same as Robbie's in that a building this big needs texture and at the moment the texture is all in the path meaning that the eyes are drawn to the path rather than the building. 

     

    Large buildings need texture in order to set themselves apart from their surroundings and this just doesn't have any texture so the building is just a series of repetitive arches and the same form 20 times over. Putting in texture means that you're able to differentiate the forms each time slightly, keeping them interesting and making them look a little more realistic. 

  • AvanineCommuter%s's Photo

    beautiful work. I love how clean the curved edges are. The building is pretty but I think robbie and rawry is right about the texture. It isn't a huge deal to me though, overall the screen is ace.

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