Screenshot / Mosque WIP

10 Comments

  • Comment System%s's Photo
    comment below
  • Majordomo%s's Photo

    This is what I came up with after an 8-month break. I'm lucky I remembered any hacks at all.

  • ida%s's Photo

    What.

     

    I don't get what's going on here, all those random buildings and tents don't make sense. At least make it symmetrical! And i really don't like the random 4D coaster tracks everywhere, it looks weird.

  • Nitrous Oxide%s's Photo
    I must be blind because I see no 4D track. I get what your going for with the castle. But it's just not working out well. You'd have better luck using custom scenary.
  • Adix%s's Photo
    It's a fascinating notion but there's too much sprite breakage to make it look coherent, honestly. I agree with the custom scenery vote.
  • Coasterbill%s's Photo

    So did you pick a name yet? I know you were still playing around with some when you were streaming this.

  • Ling%s's Photo

    It's an NCSO competition, Nitrous.

    And the 4D track is on the first drop. The zero-G roll and half roll behind it are LIM track.

  • Recurious%s's Photo
    I like the idea but I think it looks a bit messy to be completely honest
  • Majordomo%s's Photo

    Yeah, I've since scrapped this theme idea. It was a thought, but it didn't really end up anywhere.

  • Xeccah%s's Photo

    it's extremely messy and though i can see some sort of general idea  behind it the execution is poor. layout doesn't look all that good, either. 

     

    personal preference is to use b&m track for the inversions because it really does look better than lim/4d and to also use walls instead of whole block pieces for architecture 

  • posix%s's Photo

    I actually think it's rather good. Very creative.

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