Screenshot / (WIP) Hypercoaster Layout 2

3 Comments

  • Comment System%s's Photo
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  • Faas%s's Photo

    It does seem like you're spamming pictures, since you put this one up three times. Why not just post this picture in a reply to your previous screen, asking if it is better? The answer is no by the way. 

  • trav%s's Photo

    What style of hyper are you going for? Arrow? Morgan? Chance-Morgan? Togo? At the moment it seems most like a Togo because it's not out and back.

     

    I think you need to define what style you're going for and then look at what they look like in real life. But for a start, most hypers in that category tend not to have sharp turns close to the ground, especially ones that would be taken at speed like the turn at the bottom of the first airtime hill, and then the one after whatever hill/turn is next. 

     

    Also, don't be afraid of having a 'boring' layout where it just goes out and back with maybe a helix or two on the return leg and some sort of elaborate turn around - that's what most hypers are. It seems almost as if you're throwing turns in there just for turns sake rather than them adding anything to the ride. 

  • NIntrse.zephYr%s's Photo

    Wow, I did not mean to post three of the same picture. It must be a glitch. And thanks for the feedback.

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