Promising is the right word; there are some nice things here although there isn't really enough to comment on in my opinion.
Looks like you have some TT/WW paths (could be mistaken) and generally not enough people have the expansion packs to view your park so I would suggest getting rid of them or I'm sure someone has exported them if you really want to use them. Generally you'd have the ice land face behind the waterfalls, although that's just personal preference (I think it'd look a lot better).
Biggest critique I can give is that everything seems a little too close to the edge of the map. Continue to update us on the progress .
Tis not the worst I've seen but there isn't enough there for me to comment on.... But its also positive that there isn't anything I personally can criticize. So keep going
The red and white colouring is quite a harsh combination, particularly with the dense foliage.
I would also avoid using weird wall/fence combinations in an attempt to make something look more interesting. In this case, the hedges, they don't really look good and it seems it's something you do quite a bit, they are also present in your previous screen.
NCSO is limiting with it's objects, but don't add unnecessary details to counter this. If you want high detailing, play with CSO.
4 Comments
Comment System Offline
Stoksy Offline
Promising is the right word; there are some nice things here although there isn't really enough to comment on in my opinion.
Looks like you have some TT/WW paths (could be mistaken) and generally not enough people have the expansion packs to view your park so I would suggest getting rid of them or I'm sure someone has exported them if you really want to use them. Generally you'd have the ice land face behind the waterfalls, although that's just personal preference (I think it'd look a lot better).
Biggest critique I can give is that everything seems a little too close to the edge of the map. Continue to update us on the progress .
ScOtLaNdS_FiNeSt Offline
Tis not the worst I've seen but there isn't enough there for me to comment on.... But its also positive that there isn't anything I personally can criticize. So keep going
Louis! Offline
The red and white colouring is quite a harsh combination, particularly with the dense foliage.
I would also avoid using weird wall/fence combinations in an attempt to make something look more interesting. In this case, the hedges, they don't really look good and it seems it's something you do quite a bit, they are also present in your previous screen.
NCSO is limiting with it's objects, but don't add unnecessary details to counter this. If you want high detailing, play with CSO.
Poke Offline
It's pleasant but take Louis's advice on board.