I became a bit fan of Phantasialand recently. Good take on this! I hope you can get a good take of making a good path layout like that, that's the thing that's holding me of doing something like Phantasialand.
The combination of rockwork and wooden architecture is always good.
Maybe an all black coaster would look good. I dunno. I like it for this small scale but I hope there's a little empty space on a larger level for some breathing room.
Shrooms on the roof (good band name BTW) are an interesting choice, but they work strangely. I know it is only a small patch of rocks so far, but be careful not to let them evolve into a grey blob. Some gradient like Posix says will help introduce some depth.
Powerful theme park rocks here - they look real enough for the context of the theme but artificial enough to remind the viewer that we're in a theme park. A difficult balance to achieve, but very natural here.
Wondering if we need the bushes atop the castle gate, or if removing them would allow both the tan path and the surrounding trees to pop independently against each other.
Thank you all for the kind and positive comments. They mean a lot to me and your feedback is very helpful!
To adress a few things you guys mentioned:
- park concept: this is not meant to be a recreation. The concept of this park is a What if?-story exploring a more spread out version of PHL at another place where there are no neighbour issues. This also means this park is going to have some more breathing room than the original PHL.
- rock colors: i agree with you some gradient could improve this. I'm a bit hesitant regarding brown, but i think green could work as well.
- coaster colors: i'm not fully decided on those yet. I agree black would work here too, sadly it doesn't really work in the bigger picture looking at the whole park.
- bushes on castle wall: i agree they are not working. I wanted some crunchy overgrown look there and perhaps i overdid it. Going to look at it again once the bigger picture is more complete.
I hope to show you guys more of this as soon as possible.
13 Comments
Comment System Offline
MK98 Offline
I became a bit fan of Phantasialand recently. Good take on this! I hope you can get a good take of making a good path layout like that, that's the thing that's holding me of doing something like Phantasialand.
The combination of rockwork and wooden architecture is always good.
posix Offline
Very beautiful. Has that RWE grit which I love.
I don't know the rock objects enough, but maybe could they receive a gradient from brown to grey here and there? Just a thought.
alex Online
Cool scene, i really like the style of those buildings and I'm curious to see more.
FredD Offline
Really lovely, it got me def exited to see more. I'd def go all-black on the coaster though.
Ge-Ride Offline
Maybe an all black coaster would look good. I dunno. I like it for this small scale but I hope there's a little empty space on a larger level for some breathing room.
Recurious Offline
This looks really interesting. Excited to see more!
ottersalad Offline
Cozy
Jappy Offline
Shrooms on the roof (good band name BTW) are an interesting choice, but they work strangely. I know it is only a small patch of rocks so far, but be careful not to let them evolve into a grey blob. Some gradient like Posix says will help introduce some depth.
Terry Inferno Offline
Powerful theme park rocks here - they look real enough for the context of the theme but artificial enough to remind the viewer that we're in a theme park. A difficult balance to achieve, but very natural here.
Wondering if we need the bushes atop the castle gate, or if removing them would allow both the tan path and the surrounding trees to pop independently against each other.
Hex Offline
I'm a fan of the Age of Empires feel this screen has.
Is this a recreation?
J K Online
Love that! No more comments from me, just keep going, it's clearly a very high level.
RWE Offline
Thank you all for the kind and positive comments. They mean a lot to me and your feedback is very helpful!
To adress a few things you guys mentioned:
- park concept: this is not meant to be a recreation. The concept of this park is a What if?-story exploring a more spread out version of PHL at another place where there are no neighbour issues. This also means this park is going to have some more breathing room than the original PHL.
- rock colors: i agree with you some gradient could improve this. I'm a bit hesitant regarding brown, but i think green could work as well.
- coaster colors: i'm not fully decided on those yet. I agree black would work here too, sadly it doesn't really work in the bigger picture looking at the whole park.
- bushes on castle wall: i agree they are not working. I wanted some crunchy overgrown look there and perhaps i overdid it. Going to look at it again once the bigger picture is more complete.
I hope to show you guys more of this as soon as possible.
MrTycoonCoaster Offline
yes MK98 i agree "The combination of rockwork and wooden architecture is always good" was nice