outstanding! i would make the spinning coaster completely birail track, its a little bit small to be trirail, it makes the scale feel iffy. keep up the fantastic work!!!
One thing I think you could improve though are the trees - it's difficult to pull off autumn trees and I think the key is to use more trees with a more granular/sparse look, so that you don't end up with large volumes of red and orange etc. These are the kind of trees I would recommend:
Also instead of using reds sometimes use the darkest orange or peach, or instead of yellow use tan (I'm just using the default palette here)
Big fan of autumn settings, it's my favoite season. But Alex does have a point wih the foliage, that would level this up massively. But what's here already is amazing. I'm in love with that purple coaster and its station.
Wow where did this come from? Looks great, and reminds me of FK quite a bit. I love your mix of strong ride design focus paired with an expressive and unabashed aesthetic. Makes for a fresh experience of realism. Well done!
I think it goes without saying that this is excellent work. It does reminisce of FK, as posix mentioned, but clearly still a style that you own solely. The usage of curves is great, but what's even greater is how balanced and harmonious it feels as a whole. I'd agree that a redo of the foliage is needed, as alex suggests.
15 Comments
Comment System Offline
G Force Offline
J K Offline
I have a great deal of time for your work. Such an exciting player!
SSSammy Fan Offline
outstanding! i would make the spinning coaster completely birail track, its a little bit small to be trirail, it makes the scale feel iffy. keep up the fantastic work!!!
Gustav Goblin Offline
So awesome seeing you back and active
Lurker Fan Offline
Love the atmosphere, great color choices too.
AJ- Offline
Really love this! coming along so great. love seeing your new builds
alex Online
This is awesome, great work!
One thing I think you could improve though are the trees - it's difficult to pull off autumn trees and I think the key is to use more trees with a more granular/sparse look, so that you don't end up with large volumes of red and orange etc. These are the kind of trees I would recommend:
Also instead of using reds sometimes use the darkest orange or peach, or instead of yellow use tan (I'm just using the default palette here)
Jens J. Offline
Wow this is great! Love the little mushroom cottage in the bottom right
Jaguar Offline
The color choices here are incredible.
Ethan Offline
Jappy Offline
Big fan of autumn settings, it's my favoite season. But Alex does have a point wih the foliage, that would level this up massively. But what's here already is amazing. I'm in love with that purple coaster and its station.
bmschulz Offline
I love this! That spinner layout is so cute.
posix Offline
Wow where did this come from? Looks great, and reminds me of FK quite a bit. I love your mix of strong ride design focus paired with an expressive and unabashed aesthetic. Makes for a fresh experience of realism. Well done!
Timothy Cross Offline
I love the trees. They seem to purposely create an artistic aesthetic. And the screen might lose some of it’s charm without them.
Xeccah Fan Offline
I think it goes without saying that this is excellent work. It does reminisce of FK, as posix mentioned, but clearly still a style that you own solely. The usage of curves is great, but what's even greater is how balanced and harmonious it feels as a whole. I'd agree that a redo of the foliage is needed, as alex suggests.