Only possible complaint would be the top of the lighthouse being a little underwhelming but it's a very minor one at that
Shit this is honestly a great shout. If nothing else, having a different path type from the main paths would be a good improvement.
Overall though, I mean shit, it's pretty near flawless. Everyone commented some of my favorite bits already so I'll say the lil grated fences behind the windows is a cool and understated detail that really further sells the theme.
I think some of the walls are too bare and the pyramid white/beige as a base doesn't really work for me. The way it hits the ground is also quite abrupt and liney. Otherwise gorgeous as per usual.
I think some of the walls are too bare and the pyramid white/beige as a base doesn't really work for me. The way it hits the ground is also quite abrupt and liney. Otherwise gorgeous as per usual.
I agree. Maybe some ruins objects in the corners could help break up the harsh angles there. Lovely work though!
23 Comments
Comment System Offline
94SupremePosse Offline
Jaguar Offline
Absolutely fucking epic as usual. Almost looks like this could be from a strategy game like Age of Empires or Total War
I also love the pyramids at the base of the wall.
In:Cities Offline
heck yeah, bring it back papa
Gustav Goblin Offline
That seawall texturing is immaculate.
G Force Offline
Only possible complaint would be the top of the lighthouse being a little underwhelming but it's a very minor one at that
Ethan Fan Offline
just big and greedy
Cocoa Offline
those seawalls are fucked
Lurker Offline
Fantastic, that seawall is so good.
Tolsimir Offline
Hanging nets + bobsled is a delicious look
ottersalad Fan Offline
Definitely feels like something from the AoE2 campaign. Lovely.
Steve Offline
Overall though, I mean shit, it's pretty near flawless. Everyone commented some of my favorite bits already so I'll say the lil grated fences behind the windows is a cool and understated detail that really further sells the theme.
alex Offline
thanks a lot guys. Good point about the lighthouse, i'll see what I can do
Thethrillman Offline
I need the ship as CSO object would make life so much easier
roygbiv Offline
great use of elevation
posix Offline
I think some of the walls are too bare and the pyramid white/beige as a base doesn't really work for me. The way it hits the ground is also quite abrupt and liney. Otherwise gorgeous as per usual.
Faas Offline
I agree. Maybe some ruins objects in the corners could help break up the harsh angles there. Lovely work though!
alex Offline
good suggestions guys - i did some landscaping at the base and gave the lighthouse a new roof:
G Force Offline
Gustav Goblin Offline
That's the good stuff. Looks so much more purposeful now