Glad to see a new screen from you Brightside, sad it's not SFMM but I'll get over it haha.
I think some of this feels a little rusty perhaps, but it's a great start, lot of good features. Maybe just overly flat? Also wonder if the path can be spiced up a bit more, not sure if the pattern is totally working for me here.
Glad to see a new screen from you Brightside, sad it's not SFMM but I'll get over it haha.
I think some of this feels a little rusty perhaps, but it's a great start, lot of good features. Maybe just overly flat? Also wonder if the path can be spiced up a bit more, not sure if the pattern is totally working for me here.
Yeah I chip away at sfmm every now and then but certain areas have me stuck for sure. The amount of new scenery and coaster functionality makes me reluctant to progress on it as I don't wanna have to go back and redo areas because there are more accurate ways to do them later.
As for this screen, yeah I can probably do better with the path and terrain. I've already done a lot more to the area since I posted this so I'm feeling good about the progress.
Now this is my kind of RCT. Nice coaster, nice buildings, but not too busy... and set in the desert Southwest. Keep it up!
That rock wall pattern looks sick
Thanks!
I think some of this feels a little rusty perhaps, but it's a great start, lot of good features. Maybe just overly flat? Also wonder if the path can be spiced up a bit more, not sure if the pattern is totally working for me here.
Yeah I chip away at sfmm every now and then but certain areas have me stuck for sure. The amount of new scenery and coaster functionality makes me reluctant to progress on it as I don't wanna have to go back and redo areas because there are more accurate ways to do them later.
As for this screen, yeah I can probably do better with the path and terrain. I've already done a lot more to the area since I posted this so I'm feeling good about the progress.
you have a pretty great backbone here, but what's there is raw and uncomposed.