Far too many unnecessary textures. Why are there random tracks in the buildings? Don't cover your buildings with loads of 'stuff' in order to make it look 'better'.
Far too many unnecessary textures. Why are there random tracks in the buildings? Don't cover your buildings with loads of 'stuff' in order to make it look 'better'.
Well the tracks was supposed to be some sort of balconys, but I get your point it may just be too much.
The texture choices seem random but everything still looks clean, and I appreciate that. I'd say keep up with this style you've got. It'll make for a very interesting park. (I feel everything might look a bit samey otherwise)
Far too many unnecessary textures. Why are there random tracks in the buildings? Don't cover your buildings with loads of 'stuff' in order to make it look 'better'.
i like the way you build but it`s too much . Use less details on the walls ^^
i agree with poke, there's far too many textures and they don't look very well here,
Well the tracks was supposed to be some sort of balconys, but I get your point it may just be too much.
Ah I see. Sorry if I came off as harsh; yeah, it's just a bit too much.
no problem man, if i dont get any reflection I wont get better, I will re do some stuff and post the result.
BigB Offline
even if it's a bit random now, the way you combine things is interesting. Keep it up, I'm looking Forward to yout improvements
I just wondering i can see some screenshots and they have flowers at the ground floor around a tree in the sam 1x1 square
Thank you BigD.... ohh I meant BigB
lol
Use the 8 cars per trainer function "zero clearances" to be able to build through existing objects.
Thank you
The texture choices seem random but everything still looks clean, and I appreciate that. I'd say keep up with this style you've got. It'll make for a very interesting park. (I feel everything might look a bit samey otherwise)