There's something just slightly old school about this: stylistically, it feels very h2h6/ne olympics/pre-openrct2 era with the cleanness before micros meant palettes and suffocating a park with details.
Those hot air balloons in the shape of lanterns are definitely very creative.
So many great things going on in these screens. This micro was such a huge step forward for you. You've got the details, the ideas, the storytelling, I think at this point it is just going to be getting more experience and projects under your belt to continue honing those skills.
Very interesting cloud work, it's an incredibly hard element to do and yours are really good! If I had a criticism, it would be on the burning buildings, I think there are too many flames which takes a lot of space in the composition. Reducing the number of flames by half could have avoided this without losing the meaning of the scene and the idea behind it !
I agree with Babar Tapie on the flames. I thought it looked too boxy around the edges, but imagining it with less flames seems to make it feel less boxy, so that just might solve both things.
6 Comments
Comment System Offline
Jaguar Offline
There's something just slightly old school about this: stylistically, it feels very h2h6/ne olympics/pre-openrct2 era with the cleanness before micros meant palettes and suffocating a park with details.
Those hot air balloons in the shape of lanterns are definitely very creative.
Jens J. Offline
Still love the burning village <3
FK+Coastermind Offline
So many great things going on in these screens. This micro was such a huge step forward for you. You've got the details, the ideas, the storytelling, I think at this point it is just going to be getting more experience and projects under your belt to continue honing those skills.
Samuel Offline
Babar Tapie Offline
Very interesting cloud work, it's an incredibly hard element to do and yours are really good! If I had a criticism, it would be on the burning buildings, I think there are too many flames which takes a lot of space in the composition. Reducing the number of flames by half could have avoided this without losing the meaning of the scene and the idea behind it !
Ge-Ride Offline
I agree with Babar Tapie on the flames. I thought it looked too boxy around the edges, but imagining it with less flames seems to make it feel less boxy, so that just might solve both things.