Looking good. Could maybe benefit from some bigger (and simpler) forms in the architecture - right now it's like every single tile has a different slope, height, texture or object, and what happens is it draws more attention to the grid.
A dark ride and a side-friction coaster in an LL park Im working on. (Screenshot taken in OpenRCT2)
Looking good. Could maybe benefit from some bigger (and simpler) forms in the architecture - right now it's like every single tile has a different slope, height, texture or object, and what happens is it draws more attention to the grid.