Screenshot / Beachfront

18 Comments

  • Comment System%s's Photo
    comment below
  • CoasterCreator9%s's Photo

    Lots still in progress here; I know! Just really enjoying this and wanting to share. If you have suggestions, keep in mind that anything here is subject to change in the future in the first place. (I.e. Ignore some visual bugs, they've been squashed)

  • Gustav Goblin%s's Photo

    The theming on the kiddie coaster is just mint. So so so good

  • dr dirt%s's Photo

    Personally I'd continue the same brick texture on the whole beachfront and not include the pink stone.

     

    Love this project overall.  Very fun.

  • TheRealDank%s's Photo

    Subtle genius, minimal work, bringing it back to basics. Great screen indeed!

  • Gustav Goblin%s's Photo


    Personally I'd continue the same brick texture on the whole beachfront and not include the pink stone.

     

    Love this project overall.  Very fun.

    The brick wall isn't capable of slants, so I'm assuming the shape of the wall must have mattered more than the texture in this instance. The Egyptian fence would match the other color a little more but the bricks would be a lot larger to the point of looking awkward. Another possibility is using Roman walls and fences the whole way through if red trims on the top isn't a sin.

  • CoasterCreator9%s's Photo


    The brick wall isn't capable of slants, so I'm assuming the shape of the wall must have mattered more than the texture in this instance. 

     

     

    Pretty much this; egyptian isn't ideal, some of the other brick options were further removed from the wall brick. Pink stone isn't 100% ideal, but I think it works the best. It's an addition to the seawall, so having it a different material isn't out of the question. That said, I may include some signage/sand dunes to break it up a bit more.

  • Gustav Goblin%s's Photo

    I was going to mention glass walls also work on slopes so you could theoretically get their colors to match by layering those on top, but your explanation also works.

  • Tolsimir%s's Photo

    There is some piece of random queue at the bottom of the kiddie coasters's lift.

  • RCThibo%s's Photo

    I love it! Simple, yet really vibrant. Can't wait to see more!

  • trav%s's Photo

    Loving the look of this. This is the vibes I wanted with Clovelly all those years ago.

  • ottersalad%s's Photo

    Lovely stuff. Something that bothers me though.. the spiral slide corner feels unfinished. Maybe its the bare grass. Not quite sure. Just needs one more pass of detailing.

  • CoasterCreator9%s's Photo


    There is some piece of random queue at the bottom of the kiddie coasters's lift.

     

     

    Am aware, already fixed.

     


    Lovely stuff. Something that bothers me though.. the spiral slide corner feels unfinished. Maybe its the bare grass. Not quite sure. Just needs one more pass of detailing.

     

    Yep, figured I could probably mention it too. Planning on some decorative foliage/etc there 

  • Jappy%s's Photo

    As you know, I'm a big fan of scenario recreations, and this def seems to be loyal to the original but with your own twist, as it should be! Loving the vibe here and the use of those flower lamps on the caterpillar is genius.

     

    I am a bit worried though that the terrain has been flattened quite a lot in comparison with the original? I am interested in seeing more though, this could just be a perspective thing.

  • CoasterCreator9%s's Photo


    I am a bit worried though that the terrain has been flattened quite a lot in comparison with the original? I am interested in seeing more though, this could just be a perspective thing.

     

     

    The terrain will be changed from mountain tool spam to more realistic headlands a bit further inland.

  • alex%s's Photo

    Nice lively screen. I'm finding the steps down to the beach a bit incoherent - not just because of the pink stone wall but also the use of wooden steps and tarmac. I would suggest going for a more solid stone look with either crazy paving or rapids lift - or alternatively go with wooden steps and structure.

  • CoasterCreator9%s's Photo

    Nice lively screen. I'm finding the steps down to the beach a bit incoherent - not just because of the pink stone wall but also the use of wooden steps and tarmac. I would suggest going for a more solid stone look with either crazy paving or rapids lift - or alternatively go with wooden steps and structure.


    Wood steps/structure might be what I’m looking for, actually. That sounds nice…
  • Liampie%s's Photo

    Incoherent is my worry for this park in general. All the individual bits look nice but as a good amount of dissonance. My usual fence anarchy argument applies here, but it's also stuff like using a different brick texture for the ramp than for the main retaining wall,  the railway crossing gates aligning with the fries stall made out of the same object, and lack of recurring elements in general. The grass around the slide and the greenery (brownery) around the merry go round tell me you didn't really know what do with those tiles (my suggestion: paths all the way). If you cropped out the beach, I would never have guessed that this was a boardwalk-type park.

     

    Some things I like: Woodpecker's station with the tower and the double ramp (path texture fits well here), spiral slide mats booth (great detail! Somehow never seen it before, but could be me), and wacky worm supports. I think the wacky worm would be even better if you continued the double supports under the lift even if there's no track underneath, in my mind that's just the way such a coaster is supported. Also consider painting the supports the same shade of green as the flowers! I think that'd be really neat. And in that case I'd give the track a brighter colour in return.

  • CoasterCreator9%s's Photo
    I actually didn’t even notice the crossing gates! I’ll take another look at that later. A lot of the stuff you commented on is definitely unfinished! I appreciate your thoughts on the coaster, I can look into making some of those additions/alterations as well.

    I can understand concerns about incoherence and dissonance - I think one of the big issues is that the park is nowhere near complete. On the other hand, I think that a certain amount of “everything crammed everywhere” will also suit the final product. I’m keeping it all in mind, but I think there’s a lot of detail and finish I want to inject before seriously considering any changes to the way the park is set up/presented.

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