I like the map edge as an interpretation of RCT's default map edge.
I get what you're trying to do with the foliage but it's not entirely succesful, the variety and arrangement makes it a bit hard to read. The stone path for example is just lost in the crunch.
I love it. Think it’s beautiful. And I believe in rules for an art style. Such as the ficsh rocks used for all rock work: The pebbles, rocks and boulders painted grey and then the land side of the map painted light brown. Inserting jagged rocks might have ruined the style.
This was a cool entry. I love all the different colors of the foliage.
The line of purple flowers is my favorite
Hmm. Traditional jagged rocks would look good here I think. Appreciate the use of Fisch rocks, but this feels overly textured
charming
I like the map edge as an interpretation of RCT's default map edge.
I get what you're trying to do with the foliage but it's not entirely succesful, the variety and arrangement makes it a bit hard to read. The stone path for example is just lost in the crunch.
i really like this building! Giving early 2000's video game vibes like the original mercenaries. Love the colors here
I love it. Think it’s beautiful. And I believe in rules for an art style. Such as the ficsh rocks used for all rock work: The pebbles, rocks and boulders painted grey and then the land side of the map painted light brown. Inserting jagged rocks might have ruined the style.
Very nicely done with this.