You work here and on the loom was one of the most mind-blowing moments this H2H. I adore the little houses built into the cliffs around The Beggar, and the loom mechanism was just next level. I still need to mull it over, but right now I'm pretty sure this is the park of the contest. Just absolute sorcery.
Fixed the screenshot with Ava. This park is totally insane. It's crazy how this amount of density still somehow works. Must say though I wish the palette had been a little less flashy.
Fixed the screenshot with Ava. This park is totally insane. It's crazy how this amount of density still somehow works. Must say though I wish the palette had been a little less flashy.
Thanks Posix, much appreciated! I’ve finally figured out how to *correctly* take screenshots….
Really great stuff obviously. It's impressive how you managed to work such an unconventional layout into the map and really make it looks pretty great. Really a skill you've developed recently and it's certainly pushed your work to the next level.
One of the main areas I contributed to Madinat, along with the Sacred Loom area and ancillary buildings around the palace. Loved working on this with Leon and Tolsimir, was such a wonderful building experience!
6 Comments
Comment System Offline
Gustav Goblin Offline
You work here and on the loom was one of the most mind-blowing moments this H2H. I adore the little houses built into the cliffs around The Beggar, and the loom mechanism was just next level. I still need to mull it over, but right now I'm pretty sure this is the park of the contest. Just absolute sorcery.
bigshootergill Offline
Your screenshots are terrible. Have I taught you nothing in the last 6 months? Hahaha. This screen kicks ass though, so I guess that makes up for it.
posix Online
Fixed the screenshot with Ava. This park is totally insane. It's crazy how this amount of density still somehow works. Must say though I wish the palette had been a little less flashy.
AvanineCommuter Offline
Thanks Posix, much appreciated! I’ve finally figured out how to *correctly* take screenshots….
WhosLeon Offline
G Force Offline
Really great stuff obviously. It's impressive how you managed to work such an unconventional layout into the map and really make it looks pretty great. Really a skill you've developed recently and it's certainly pushed your work to the next level.