great work on the ghost train building!
paths are quite chaotic, namely:
-3 different types across tile-wide strips
-fuzzy transition between the grey tiles and the dark path - why?
-awkward mix of diagonals and curves with the crazy paving and fountain walls (to be honest i would lose the crazy paving altogether here)
-3 different types across tile-wide strips -fuzzy transition between the grey tiles and the dark path - why? -awkward mix of diagonals and curves with the crazy paving and fountain walls (to be honest i would lose the crazy paving altogether here)
Absolutely love this. The colors, the simple classic rides. Great fence and overall feel. Fan
Might as well upload this as a screenshot too
3 Comments
Comment System Offline
alex Offline
great work on the ghost train building!
paths are quite chaotic, namely:
-3 different types across tile-wide strips
-fuzzy transition between the grey tiles and the dark path - why?
-awkward mix of diagonals and curves with the crazy paving and fountain walls (to be honest i would lose the crazy paving altogether here)
inthemanual Offline
I'd reiterate these points. Take out the crazy, replace the grasstrim "fuzz" with something curb-like: roadlines, deco trim, ITM beams.
The pops of orange are also hilariously tacky. I'd swap one if not both uses out for something that doesn't clash so much with its neighbors.
This is a strong screen and shows a lot of skill. Can't wait to see it finished.
theflowdiskord Fan Offline
Absolutely love this. The colors, the simple classic rides. Great fence and overall feel. Fan