I think the best thing about your work is just how exceptionally clean it looks. I remember seeing this in the topic about how to make a good log flume, and it really is a fantastic layout.
Interestingly the sterility of this almost has an artistic quality to it I feel.
Again with this screen I feel your style has become cleaner which is wonderful. Not as clean as the previous screen though maybe. It looks kind of like a struggle between the two sides of overdetailing and purposeful object omittance. I would be really excited to see you go for more bareness in the future: make few but always interesting visual statements that then unfold in the viewer's mind. It's the magic for me.
Interestingly the sterility of this almost has an artistic quality to it I feel.
Again with this screen I feel your style has become cleaner which is wonderful. Not as clean as the previous screen though maybe. It looks kind of like a struggle between the two sides of overdetailing and purposeful object omittance. I would be really excited to see you go for more bareness in the future: make few but always interesting visual statements that then unfold in the viewer's mind. It's the magic for me.
Thank you for saying that. I'm actually trying to achieve that a bit more with this park, especially after visiting Sea World and noticing the amounts of "bareness" that the park has, and I wasn't quite feeling this screen due to not quite achieving that. My one concern is making sure it doesn't become too bare, though, as then it may seem a bit more out-of-place in this park.
Wow Robbie, exceptional work! This shows how incredibly detailed and realistic rct can be while still aesthetically pleasing to the eye. Please don't ever stop playing this game
so cool and realistic
Is this from BGA?
I think the best thing about your work is just how exceptionally clean it looks. I remember seeing this in the topic about how to make a good log flume, and it really is a fantastic layout.
psssshhh, this makes it look like your working on something, which we all know is a lie!!
Bitch
this is so good, the only way this could be any more realistic if it would somehow have water sliding down the dinghy track.
Very impressive, I like the use of the wooden track and the lamps. Foliage is great too.
Wow!
Interestingly the sterility of this almost has an artistic quality to it I feel.
Again with this screen I feel your style has become cleaner which is wonderful. Not as clean as the previous screen though maybe. It looks kind of like a struggle between the two sides of overdetailing and purposeful object omittance. I would be really excited to see you go for more bareness in the future: make few but always interesting visual statements that then unfold in the viewer's mind. It's the magic for me.
wow, those supports are awesome.
Thank you for saying that. I'm actually trying to achieve that a bit more with this park, especially after visiting Sea World and noticing the amounts of "bareness" that the park has, and I wasn't quite feeling this screen due to not quite achieving that. My one concern is making sure it doesn't become too bare, though, as then it may seem a bit more out-of-place in this park.
Wow Robbie, exceptional work! This shows how incredibly detailed and realistic rct can be while still aesthetically pleasing to the eye. Please don't ever stop playing this game
You are literally the best player this game has ever seen.
wish I could do supports like this