It looks gorgeous and bamboozling, but I sincerely hope that that new diagonal style of yours does not become the new meta. Also, this screen makes me want to do a citytrip to southern Europe.
I guess its unfinished, but it really needs some small scale street-level details to bring things to life, and also to give some contrast to the monumental scale of the buildings - it'll make them all the more impressive.
Wish you could make the second building from the right look a bit less blocky and flat. Still fantastic of course - even the little touches like the doorways in bottom right, and the planters top right.
Man, the colosseum building looks fantastic. The rest is also great, but I don't think I'll ever be able to fully get on board with the weird diagonals. The isometric view kinda makes it look just a bit too unnatural.
The use of the colosseum is amazing. I can't quite tell if you've made a new object for those straight sides or if that's really seamless object integration.
Agree with liam about the blockiness of that tan building on the right. Rest is fantastic.
Agreed with Alex on the peep-level details. I think that what's impressive about the half diagonals is that while it's unnatural because we've never seen it before in RCT - it's actually really well executed for the isometric perspective. It's clear you've put a lot of thought into how to pull it off.
33 Comments
Comment System Offline
WhosLeon Offline
yes
chorkiel Fan Offline
Those diagonal buildings look unreal. The use of colloseums also works really well.
I think you have one trim too many on that cinema building.
FredD Offline
It looks gorgeous and bamboozling, but I sincerely hope that that new diagonal style of yours does not become the new meta. Also, this screen makes me want to do a citytrip to southern Europe.
alex Offline
amazing, love the colosseum pieces.
I guess its unfinished, but it really needs some small scale street-level details to bring things to life, and also to give some contrast to the monumental scale of the buildings - it'll make them all the more impressive.
Liampie Offline
Wish you could make the second building from the right look a bit less blocky and flat. Still fantastic of course - even the little touches like the doorways in bottom right, and the planters top right.
trav Offline
Man, the colosseum building looks fantastic. The rest is also great, but I don't think I'll ever be able to fully get on board with the weird diagonals. The isometric view kinda makes it look just a bit too unnatural.
MK98 Offline
Lotte Fan Offline
Each time you post here I'm astounded at what is architectually possible in this game
Xtreme97 Online
The use of the colosseum is amazing. I can't quite tell if you've made a new object for those straight sides or if that's really seamless object integration.
Agree with liam about the blockiness of that tan building on the right. Rest is fantastic.
Coasterbill Offline
posix Offline
This is a proper mindfuck
RWE Fan Offline
im jealous.
Lotte Fan Offline
we all suck compared to this lol
RaunchyRussell Fan Offline
You're a god. Love that you introduced half diagonals into the game now. The colosseumesque building is great.
bigshootergill Offline
All hail Tolsimir
chemist Offline
Even years later with this game, it still amazes me how we still can get "awed" from scenery like this.
IonZer0 Offline
I call hacks
Xeccah Fan Offline
is this a challenge?
CoasterCreator9 Offline
Agreed with Alex on the peep-level details. I think that what's impressive about the half diagonals is that while it's unnatural because we've never seen it before in RCT - it's actually really well executed for the isometric perspective. It's clear you've put a lot of thought into how to pull it off.