If you throw in some more random variations on the sand and rock landscaping like the occasional two or three of a kind touching it would make it a bit more convincing. That and support the curve before the half loop in the upper left corner. If you do that, I think that the screen as a whole would look quite good. Good interaction between the architecture, path, and rides.
really didn't know an appropriate way to build custom supports for the first launch out of station (where the wood RC holding the top before first drop) and personally that bothers me lol. Still working through filling up the canvas, making progress and finishing up on this largely experimental valley park!
Ranger ridge is just the last piece before I get ready to release.
If you throw in some more random variations on the sand and rock landscaping like the occasional two or three of a kind touching it would make it a bit more convincing. That and support the curve before the half loop in the upper left corner. If you do that, I think that the screen as a whole would look quite good. Good interaction between the architecture, path, and rides.
I may have to just take that quarter loop and cut it a bit shorter instead of having the snake turns at the top just a direct turn without inversions. As far as my repetition with land sculping, I'm really trying to make it more like mountains in central Montana. Set in a valley rift on the edge of a state park. Trying to keep it more realistic as for the setting.
5 Comments
Comment System Offline
Ge-Ride Offline
If you throw in some more random variations on the sand and rock landscaping like the occasional two or three of a kind touching it would make it a bit more convincing. That and support the curve before the half loop in the upper left corner. If you do that, I think that the screen as a whole would look quite good. Good interaction between the architecture, path, and rides.
Liampie Offline
That coaster looks wacky!
Dark_Horse Offline
That coaster looks fun.
TheRealDank Offline
really didn't know an appropriate way to build custom supports for the first launch out of station (where the wood RC holding the top before first drop) and personally that bothers me lol. Still working through filling up the canvas, making progress and finishing up on this largely experimental valley park!
Ranger ridge is just the last piece before I get ready to release.
TheRealDank Offline
I may have to just take that quarter loop and cut it a bit shorter instead of having the snake turns at the top just a direct turn without inversions. As far as my repetition with land sculping, I'm really trying to make it more like mountains in central Montana. Set in a valley rift on the edge of a state park. Trying to keep it more realistic as for the setting.