The track colors and supports look outstanding. Great first drop visuals.
I've got mixed feelings on the overall scenery approach here...
I guess that's the RMC track, so a not-quite-NCSO style?
I think we're getting to a point where there's so much micro-detail in the ride structure that it's a little jarring to see it next to a building that has detailing scaled to full-tile.
Super cool in a lot of ways; the NCSO tricks to get diagonal paths, the rapids and bridge, all that is great. I'm just not sure NCSO architecture is going to do justice to the level of detail you're using in other places.
Oddly enough.. love the bridges the most here. That diagonal bridge is ace. Odd seeing single rail coaster track in NCSO though.
Agree with ][ntamin though.. the blocky buildings distract from how detailed the supports, bridges, and foliage are. Would like to see somehow more curves/diagonals with the architecture. But that's a minor gripe.
Yea the use of objects will probably be clearer when viewing the full park. It's mostly NCSO, but uses a custom palette, both RMC tracks X7 made and some of the OpenRCT-Official roofs. Same story goes for the more interesting buildings, they are in the park!
You’ve got talent. Some macro is a bit forced here, like the diagonal bridge that doesn’t match anything, but generally light years above what’s typically seen in the DK contests.
Wow
The track colors and supports look outstanding. Great first drop visuals.
I've got mixed feelings on the overall scenery approach here...
I guess that's the RMC track, so a not-quite-NCSO style?
I think we're getting to a point where there's so much micro-detail in the ride structure that it's a little jarring to see it next to a building that has detailing scaled to full-tile.
Super cool in a lot of ways; the NCSO tricks to get diagonal paths, the rapids and bridge, all that is great. I'm just not sure NCSO architecture is going to do justice to the level of detail you're using in other places.
Oddly enough.. love the bridges the most here. That diagonal bridge is ace. Odd seeing single rail coaster track in NCSO though.
Agree with ][ntamin though.. the blocky buildings distract from how detailed the supports, bridges, and foliage are. Would like to see somehow more curves/diagonals with the architecture. But that's a minor gripe.
Airtime Offline
Yea the use of objects will probably be clearer when viewing the full park. It's mostly NCSO, but uses a custom palette, both RMC tracks X7 made and some of the OpenRCT-Official roofs. Same story goes for the more interesting buildings, they are in the park!
^I think they are the corner pieces for the original roofs that came with the game without corner pieces.
Looks good, very clean and tidy.
Looks awesome
RaunchyRussell Offline
Love the support work here as well as that diagonal bridge! Good stuff!
Loving the first drop with the two coasters crossing and the first turn going under the bridge. Very nice work!
small detail, but i love the trees inside the support structure. really makes it pop
I liked, good work
Wicked.