I'm torn on whether to test or not, one the one hand I want to help you make this the best it can be, on the other hand I want to be hit with the full, finished project.
I can't believe this is happening, anyway... Proud of you. Somewhat ironically I think this is the weakest screen you've shown. Especially the top half seems to lack some focus and flow. The path junction that I think is important for readability is obscured by a sudden clump of very tall foliage, and the landscaping on these few tiles leaves something to be desired. The village is beautiful though, with a tighter crop you wouldn't have heard me complaining about anything.
Hope you take some time to polish the weaker bits, alongside filling the last gaps.
I will definitely test if you want, even though I am a little bit in Liam's boat in that this is likely one of the last great moments of a fullsize LL spotlight contender with such strong homage factor. But I'm a decent LL tester of course with good and long experience.
The screen is amazing in how organic and "wild" it is (just like the map), but in fact also a bit sloppy sometimes (the landscaping mostly).
That overview is beautiful, by the way. Thank you for the restrainted advertising, I find myself puzzling the screens together with the overview like I used to do with parks like SFC and Dreamport.
I think the foliage is the unsung hero here. You have cultivated a great style, using stacking and hacking only where absolutely necessary but incorporating enough of it to feel fresh as hell.
16 Comments
Comment System Offline
Cocoa Offline
I'm looking for 1/2 people for testers... anyone keen for an early peek?
RWE Offline
Incredible
Liampie Offline
I'm torn on whether to test or not, one the one hand I want to help you make this the best it can be, on the other hand I want to be hit with the full, finished project.
I can't believe this is happening, anyway... Proud of you. Somewhat ironically I think this is the weakest screen you've shown. Especially the top half seems to lack some focus and flow. The path junction that I think is important for readability is obscured by a sudden clump of very tall foliage, and the landscaping on these few tiles leaves something to be desired. The village is beautiful though, with a tighter crop you wouldn't have heard me complaining about anything.
Hope you take some time to polish the weaker bits, alongside filling the last gaps.
RaunchyRussell Offline
Damn I'm Gonna have to install LL again just for this.
Lilith Fan Offline
][ntamin22 Offline
posix Offline
I will definitely test if you want, even though I am a little bit in Liam's boat in that this is likely one of the last great moments of a fullsize LL spotlight contender with such strong homage factor. But I'm a decent LL tester of course with good and long experience.
The screen is amazing in how organic and "wild" it is (just like the map), but in fact also a bit sloppy sometimes (the landscaping mostly).
Liampie Offline
That overview is beautiful, by the way. Thank you for the restrainted advertising, I find myself puzzling the screens together with the overview like I used to do with parks like SFC and Dreamport.
Cocoa Offline
I think you should definitely be able to figure out where this is on the map
Xtreme97 Fan Offline
Milo Offline
I think the foliage is the unsung hero here. You have cultivated a great style, using stacking and hacking only where absolutely necessary but incorporating enough of it to feel fresh as hell.
Jappy Fan Offline
My body just isn't prepared for all this. But bring it on!
ottersalad Offline
dr dirt Offline
bottom half is so nice and organic, then you loose that a bit with some of the landscape shapes on the top half of the screen. Atmosphere is great.
csw Offline
needs more color
Lemon Offline
This is awesome!
Shame I can't get my RCT working as this is so inspirational.