Ugh, I hate that dirt path. Unfortunately I've seen so many of these micro-detailed buildings (not denying the amount of skill involved in making them; it looks amazing) that I can't really get excited about them as much anymore; so few seem to end in a finished product. I hope that this does.
i disagree with louis, the only way there can be too much detail is if you lose track of what you're seeing, here though that's not the case. but it will indeed be hard to make the rest of the park have the same feeling
I can't see what's going on with the architecture, I can barely point out where the windows are. Paths are horrible, which always the damn curves, and why do they curve into a building? Makes no sense. It would make sense if these lines were parallel to the buildings to create sidewalks. Too bad since there are some nice details too, and I can see that you are inspired. It's a 65% from me.
I kind of agree with Liampie. What's the stuff under the roof of the red builing? Why is it there? I do like the bottom part of that building though. It's detailing that makes a bit more sense.
Sent you this via aim, but I'd say that the buildings are just a block or two too low. Could just be me and my love for taller buildings, but given the amount of detail these have it may be better to stretch them out a bit.
Wonderfully Bavarian, and I can see what you're trying to go with concerning the dirt road/path in terms of 'ye olde' authenticity.
However in the towns of central/Western Europe as gabled and sophisticated as the one you're trying to represent, it is rare to find even aged streets that have remained unmetalled.
Maybe try a cobblestone path? That would add a touch more realism to what I feel you're trying to convey,
I disagree with Liampie and Louis, sorry but if you can't see where the windows are you are freaking blind, to me it's pretty clear and I love all the details. I do agree on the path tough,I don't think it is that disturbing but I would change it. (Nothing personal against Liampie and Louis btw, I guess it's just a matter of taste.)
21 Comments
Comment System Offline
Xeccah Fan Offline
that detailing is fucking nice, man. i'd change up the paths for sure, however
90%
111112oo Offline
Some great detail you've got there, but that path doesn't work well here texture wise..
Coupon Offline
JJayMForce Fan Offline
Please stay rusty then, because that's so awesome. Pfft rusty, yeah right =)
Stoksy Offline
Ugh, I hate that dirt path. Unfortunately I've seen so many of these micro-detailed buildings (not denying the amount of skill involved in making them; it looks amazing) that I can't really get excited about them as much anymore; so few seem to end in a finished product. I hope that this does.
Louis! Offline
Paths need a little work but the structures are lovely.
I would try not to use SO much detail though, perhaps try and remove bits here and there because it is very overpowering.
Good to see you back at work!
Lotte Offline
i disagree with louis, the only way there can be too much detail is if you lose track of what you're seeing, here though that's not the case. but it will indeed be hard to make the rest of the park have the same feeling
Liampie Offline
I can't see what's going on with the architecture, I can barely point out where the windows are. Paths are horrible, which always the damn curves, and why do they curve into a building? Makes no sense. It would make sense if these lines were parallel to the buildings to create sidewalks. Too bad since there are some nice details too, and I can see that you are inspired. It's a 65% from me.
Louis! Offline
Faas Offline
I kind of agree with Liampie. What's the stuff under the roof of the red builing? Why is it there? I do like the bottom part of that building though. It's detailing that makes a bit more sense.
PizzaWurscht Offline
the houses are amazing , but i can`t agree with the house in the middle . I can`t see windows .
inthemanual Offline
The path sucks, and there's a couple bits on the structures that don't make sense, but it looks so damn cool.
nin Offline
ar2910 Offline
Wonderfully Bavarian, and I can see what you're trying to go with concerning the dirt road/path in terms of 'ye olde' authenticity.
However in the towns of central/Western Europe as gabled and sophisticated as the one you're trying to represent, it is rare to find even aged streets that have remained unmetalled.
Maybe try a cobblestone path? That would add a touch more realism to what I feel you're trying to convey,
Excellent architecture though! Kudos!
Recurious Offline
I disagree with Liampie and Louis, sorry but if you can't see where the windows are you are freaking blind, to me it's pretty clear and I love all the details. I do agree on the path tough,I don't think it is that disturbing but I would change it. (Nothing personal against Liampie and Louis btw, I guess it's just a matter of taste.)
Louis! Offline
I actually never said you can't see where the windows are
I just said there was too much detail piled onto the buildings.
Coupon Offline
i like the buildings
Louis! Offline
^oh really? i wouldn't have thought they would have been your cup of tea
Coupon Offline