I'm just realising that for a forest/jungle, there are very very few trees in here. I think the theme makes more sense as a savannah, especially with the yellowish grass.
I kinda wanted a jungle/treetops area at first then as I went deeper into building I think it’s more of a marsh. There’s maybe close to a dozen of those overgrown trees and a few jungle trees scattered about.
The ideas for this park in particular started kinda abstract but now I think I want to do the other areas as 4 different kinds of destruction: overgrowth (wildwood), nuked landscape (boneyard), then the 2 other areas that I haven’t shown yet, Watertonn (water world/raised sea level) and Coba quarry (mining madness). I thought it was a cool idea something not too many have done.
4 Comments
Comment System Offline
Faas Offline
Reminds me of a lot of this park:
https://www.nedesign...s-sylvan-realm/
Liampie Offline
I'm just realising that for a forest/jungle, there are very very few trees in here. I think the theme makes more sense as a savannah, especially with the yellowish grass.
TheRealDank Offline
The ideas for this park in particular started kinda abstract but now I think I want to do the other areas as 4 different kinds of destruction: overgrowth (wildwood), nuked landscape (boneyard), then the 2 other areas that I haven’t shown yet, Watertonn (water world/raised sea level) and Coba quarry (mining madness). I thought it was a cool idea something not too many have done.
Liampie Offline
Good park concept!