That looks COOL... like, frigid. Having the coaster and footer colors merge with the icy backdrop really makes it look cold. It's an interesting effect, but it almost looks too cold? Unless that's what you're going for. Otherwise, it could be interesting to see what it'd look like with some accent color on the track, or maybe on the train. I also wonder why the support footers aren't consistently 1 unit high? Except for at the bottom where they follow the stacked monorail track, there 2 units make more sense.
I think the other season screens had a bit more magic to them, hard to put my finger on why exactly - it could simply be because it's close to the map edge and that takes away a bit from the immersiveness it could have. But this still looks really good and I like the intricacy of the landscaping and how the coaster interacts with it. I wish there were more seasons so that I could expect more awesome screens from you...!
It looks good but even though I'm not exactly a realistic parkmaker winter themes have started to bug me lately. I mean really, why would you want to have a coaster go under ice and snow overpasses and through tunnels when it could cause such damage and be so unsafe. Everybody's got their bugaboo that breaks the immersion for them. For some people it's lack of peep accessibility or sightlines. For others it's lack of transfer track and yet others it's coaster pacing. I guess this is mine.
It looks good but even though I'm not exactly a realistic parkmaker winter themes have started to bug me lately. I mean really, why would you want to have a coaster go under ice and snow overpasses and through tunnels when it could cause such damage and be so unsafe. Everybody's got their bugaboo that breaks the immersion for them. For some people it's lack of peep accessibility or sightlines. For others it's lack of transfer track and yet others it's coaster pacing. I guess this is mine.
This is fantasy work. Why are you even considering ride safety? IMO a ride diving into ice caves sounds incredible. Strange critique.
It's not exactly a critique, just a particular irrelevant worry of mine that seems to have surfaced. I can buy that it's a fantasy world, but even in a fantasy world it still snows. If it were a mountain coaster where you can easily clear out debris because it doesn't go underground, or it could be indoors in Dubai or in the middle of Antarctica where there's hardly any snow. I just get a sudden jolt of reason where I'm supposed to suspend disbelief. Even if nobody else shares my opinion, to me it will feel like that Frank Frazetta painting where the demon is about to swing a sword from behind his head but the horns are about to get in the way. Don't get me wrong, it's a brilliantly done scene. I just can't seem to get into the right frame of mind to appreciate it. Maybe if the theme around it were more deliberately unrealistic I could buy into it better. I'm not trying to rain on anybody else's parade, just sharing my unusual opinion.
Posix - I can definitely see the secondrun connection. This is a bit more grounded, but his screens are definitely making me want to do some more hardcore fantasy in the future.
Xtreme97 - There isn't a ton of monorail landscaping, but I liked it here to provide a smooth turn. It looks really cool from the left. But, I have considered that there isn't a lot more, so i'll keep that in mind during review.
Splitvision - The supports have one footer where they are shorter and closer to ground. I know the colors are a lot of blue, i've been playing with adding some warmer colors, but I do think the overall visual of this area should be cooler. It makes sense, particularly underneath the lake where I think warmer colors would feel out of place. Oh, also, I should warn you, the original concept and shape of this map result in a lot of land that is close to the 'edge.' Personally, I don't think it is a huge issue for this park, but I know that is negative for some.
Ge-Ride - I understand and appreciate that you aren't a fan of ice/snow coasters. We all have those things that bother us, and I think that's fine; RCT is subjective. I really focused this park on exploring each seasons with artistic liberties; not necessarily meaning 'fantasy' so much as parkmaking focused on doing what looks and feels rights for each area, even if it isn't traditional. That being said, I hope you'll enjoy the overall outcome and some of the other non-ice coaster areas, heh.
You know for a lot of white it works well. I don't like it as much as fall but I feel RCT doesn't quite have the toolset available to make winter as exciting a season, nonetheless I still feel the screen is great, with the ice rink being my favourite thing to look at, did you have any other ideas similar to the ice rink such as a ski slope or toboggan?
Not sure quite what the realism discussion is all about, it wouldn't be unusual for a park to have a snowy theme for a facade, your ice cave could for example be made out of metal girders with the exterior presented as a snowy landscape. Iceland in the UAE irl makes me think of this. Blizzard beach as well I would guess.
Great job again FK look forward to when you release all this.
23 Comments
Comment System Offline
In:Cities Offline
oh sweet jesus yes
Jappy Offline
Duuuuuuuuuuuuuuuude....
Scoop Fan Offline
nooooooooooooooooice! So I'm assuming this must be close for a release then?
FK+Coastermind Offline
The park is probably 95% or more finished, just a smattering of finishing touches, some things I want to re-do, and then to testing.
posix Offline
Super nice. Almost feels a bit secondrun inspired.
MK98 Offline
Looks really good! Love all the blue tints and that it looks really icy. The coaster looks very smooth.
Xtreme97 Fan Offline
Stunnin. Very excited for this! I do wonder if the monorail is needed here, unless it's used a bit more elsewhere.
Splitvision Offline
That looks COOL... like, frigid. Having the coaster and footer colors merge with the icy backdrop really makes it look cold. It's an interesting effect, but it almost looks too cold? Unless that's what you're going for. Otherwise, it could be interesting to see what it'd look like with some accent color on the track, or maybe on the train. I also wonder why the support footers aren't consistently 1 unit high? Except for at the bottom where they follow the stacked monorail track, there 2 units make more sense.
I think the other season screens had a bit more magic to them, hard to put my finger on why exactly - it could simply be because it's close to the map edge and that takes away a bit from the immersiveness it could have. But this still looks really good and I like the intricacy of the landscaping and how the coaster interacts with it. I wish there were more seasons so that I could expect more awesome screens from you...!
Ge-Ride Offline
It looks good but even though I'm not exactly a realistic parkmaker winter themes have started to bug me lately. I mean really, why would you want to have a coaster go under ice and snow overpasses and through tunnels when it could cause such damage and be so unsafe. Everybody's got their bugaboo that breaks the immersion for them. For some people it's lack of peep accessibility or sightlines. For others it's lack of transfer track and yet others it's coaster pacing. I guess this is mine.
AvanineCommuter Fan Offline
This is fantasy work. Why are you even considering ride safety? IMO a ride diving into ice caves sounds incredible. Strange critique.
Ge-Ride Offline
It's not exactly a critique, just a particular irrelevant worry of mine that seems to have surfaced. I can buy that it's a fantasy world, but even in a fantasy world it still snows. If it were a mountain coaster where you can easily clear out debris because it doesn't go underground, or it could be indoors in Dubai or in the middle of Antarctica where there's hardly any snow. I just get a sudden jolt of reason where I'm supposed to suspend disbelief. Even if nobody else shares my opinion, to me it will feel like that Frank Frazetta painting where the demon is about to swing a sword from behind his head but the horns are about to get in the way. Don't get me wrong, it's a brilliantly done scene. I just can't seem to get into the right frame of mind to appreciate it. Maybe if the theme around it were more deliberately unrealistic I could buy into it better. I'm not trying to rain on anybody else's parade, just sharing my unusual opinion.
http://illustrationa...ic-realism.html
RaunchyRussell Offline
Yep this makes me want to play again. So, so, so good.
FK+Coastermind Offline
Thanks for all the comments everybody!
Some quick responses:
Posix - I can definitely see the secondrun connection. This is a bit more grounded, but his screens are definitely making me want to do some more hardcore fantasy in the future.
Xtreme97 - There isn't a ton of monorail landscaping, but I liked it here to provide a smooth turn. It looks really cool from the left. But, I have considered that there isn't a lot more, so i'll keep that in mind during review.
Splitvision - The supports have one footer where they are shorter and closer to ground. I know the colors are a lot of blue, i've been playing with adding some warmer colors, but I do think the overall visual of this area should be cooler. It makes sense, particularly underneath the lake where I think warmer colors would feel out of place. Oh, also, I should warn you, the original concept and shape of this map result in a lot of land that is close to the 'edge.' Personally, I don't think it is a huge issue for this park, but I know that is negative for some.
Ge-Ride - I understand and appreciate that you aren't a fan of ice/snow coasters. We all have those things that bother us, and I think that's fine; RCT is subjective. I really focused this park on exploring each seasons with artistic liberties; not necessarily meaning 'fantasy' so much as parkmaking focused on doing what looks and feels rights for each area, even if it isn't traditional. That being said, I hope you'll enjoy the overall outcome and some of the other non-ice coaster areas, heh.
geewhzz Offline
Nice job FK. I dig it
inthemanual Offline
salsaontop Offline
You know for a lot of white it works well. I don't like it as much as fall but I feel RCT doesn't quite have the toolset available to make winter as exciting a season, nonetheless I still feel the screen is great, with the ice rink being my favourite thing to look at, did you have any other ideas similar to the ice rink such as a ski slope or toboggan?
Not sure quite what the realism discussion is all about, it wouldn't be unusual for a park to have a snowy theme for a facade, your ice cave could for example be made out of metal girders with the exterior presented as a snowy landscape. Iceland in the UAE irl makes me think of this. Blizzard beach as well I would guess.
Great job again FK look forward to when you release all this.
BelgianGuy Offline
simply amazing! literally refreshing
CoasterCreator9 Offline
I don't know how I feel about the non-snow foliage in there - seems to green for the environment! I do like this a lot though.
][ntamin22 Offline
Love the textural treatment and the landscape interaction is nuts. Exciting stuff.