dude this is phenomenal. Great idea for a station. Only issue is the lack of contrast for the queue. Will be easily and immediately fixed once peeps are all lined up though!
Open air station is a fun take. The cliff face is more miss than hit for me, it's a sharp contrast between those objects and the in game land textures. I'm not really sure what you could do to improve it, maybe some light foliage here and there.
this just has a really unnatural feel as a fake composed quarry. The approach is good but its odd for a theme park to create a feature like this as a facade. Like Iron Rattler has itself built into a natural environment and this is placing a fake feature onto the coaster. Its not necessarily appealing as a mountain or a mine would be.
If striving for these natural landscapes i think you should stay away from adding strict theme park motifs. Maybe creating a park without all these realism things and letting the landscape be the focus can influence the design a bit more. I really dont want to imagine what this looks like from behind..
The excavator is great. It also gives me kumba vibes.
this just has a really unnatural feel as a fake composed quarry. The approach is good but its odd for a theme park to create a feature like this as a facade. Like Iron Rattler has itself built into a natural environment and this is placing a fake feature onto the coaster. Its not necessarily appealing as a mountain or a mine would be.
I think this really nails what I was trying to say.
I like it. Very brown but it works for me. The unusual scenery is well integrated and the smooth transitions in the rock texture make up for the lack of color variation, at least with the black and grey of the coaster and train to balance it out a little.
This is great. It would be cool if you added a few covered area's in the queue with that net roof object.
dude this is phenomenal. Great idea for a station. Only issue is the lack of contrast for the queue. Will be easily and immediately fixed once peeps are all lined up though!
so brown it hurts.
Open air station is a fun take. The cliff face is more miss than hit for me, it's a sharp contrast between those objects and the in game land textures. I'm not really sure what you could do to improve it, maybe some light foliage here and there.
this just has a really unnatural feel as a fake composed quarry. The approach is good but its odd for a theme park to create a feature like this as a facade. Like Iron Rattler has itself built into a natural environment and this is placing a fake feature onto the coaster. Its not necessarily appealing as a mountain or a mine would be.
If striving for these natural landscapes i think you should stay away from adding strict theme park motifs. Maybe creating a park without all these realism things and letting the landscape be the focus can influence the design a bit more. I really dont want to imagine what this looks like from behind..
The excavator is great. It also gives me kumba vibes.
I think this really nails what I was trying to say.
This is really so cool, love the concept and love how you've executed it.
add queue covers and this is straight spotlight material in my opinion
Looks so great, super organized and pretty
I can't care if a theme park would build this or not. I think it looks nice, and I love the queue. That's enough.
""brown is not a theme - RRP" - Michael Scott"
I like it. Very brown but it works for me. The unusual scenery is well integrated and the smooth transitions in the rock texture make up for the lack of color variation, at least with the black and grey of the coaster and train to balance it out a little.
I'm firmly in the "no queue covers" camp. If you're going to cover anything, I'd cover the station.
What csw said. And even then, I would just do something simple with canvas and poles maybe.
Wow, this reminds me of the Quarry Junction in Fallout NV.
Don't cover anything, I like the open station. It's something different. Me gusta.