The flat is definitely the main reason why I chose this angle, it's a good example of how you can make a flat more good looking. I also like the building to the left of it, although overall the distribution of architecture in this screen is poor. Lastly, I like the simplicity of the trench on the coaster - and the choice to make it a trench, and not a tunnel.
Good queue flow.
The flat is definitely the main reason why I chose this angle, it's a good example of how you can make a flat more good looking. I also like the building to the left of it, although overall the distribution of architecture in this screen is poor. Lastly, I like the simplicity of the trench on the coaster - and the choice to make it a trench, and not a tunnel.