It's obviously very nice generally, but you're kind of inconsistent with the diameter of the wooden beams at use here. For example the wooden deck path along those diagonal arches really should get some beams under it, to make it feel well supported. At the same time the quarter tile corner post objects holding up the flat roof are far thinner, than the wooden beam on the edge of those flat rooves. Especially if you're not using any bracing for those supporting posts, they should probably be a bit thicker, while those beams on the edge of the flat rooves aren't really holding much weight.
Aside of that, I like the shape, the colors, and the general design choices. It's cohesive, and certainly looks interesting!
Roy i love this, but I agree with Fisch's feedback in a lot of ways. First big change I'd make would be to extend those thick wooden beams in the center of the screen all the way to the bottom ground level. The building is a little hard to read - by establishing a clear second level by extending the support, it makes it easier on the eyes right off the bat.
I love the interactivity of the flume track itself, and the colors are very nice. Looking forward to more from you as always dude
Very unfinished, so hard to tell what you already know needs doing, like the queue stairs and changing land textures and adding foliage.
Building looks really cool though, as does the coaster previously shown behind it. Now to fill in the little bits of life around these awesome, lively parts of your park.
All the grey doesn't shout old west" to me. The forms in the station are cool, and I really like the coaster action going on here. All the bare dirt doesn't really work for me.
Roy I'm not an expert, but I learned a cool things here, and yes, your screen is good
Note: In:Cities »» "but I agree with Fisch's feedback in a lot of ways. First big change I'd make would be to extend those thick wooden beams in the center of the screen all the way to the bottom ground level. The building is a little hard to read - by establishing a clear second level by extending the support, it makes it easier on the eyes right off the bat."
I love the interactivity of the flume track itself, and the colors are very nice
10 Comments
Comment System Offline
Fisch Offline
It's obviously very nice generally, but you're kind of inconsistent with the diameter of the wooden beams at use here. For example the wooden deck path along those diagonal arches really should get some beams under it, to make it feel well supported. At the same time the quarter tile corner post objects holding up the flat roof are far thinner, than the wooden beam on the edge of those flat rooves. Especially if you're not using any bracing for those supporting posts, they should probably be a bit thicker, while those beams on the edge of the flat rooves aren't really holding much weight.
Aside of that, I like the shape, the colors, and the general design choices. It's cohesive, and certainly looks interesting!
In:Cities Offline
Roy i love this, but I agree with Fisch's feedback in a lot of ways. First big change I'd make would be to extend those thick wooden beams in the center of the screen all the way to the bottom ground level. The building is a little hard to read - by establishing a clear second level by extending the support, it makes it easier on the eyes right off the bat.
I love the interactivity of the flume track itself, and the colors are very nice. Looking forward to more from you as always dude
Cocoa Offline
thats pretty sick. very cool textures and layout
roygbiv Offline
ill thicken it up, was trying to keep it from being mess
Luketh Offline
Very unfinished, so hard to tell what you already know needs doing, like the queue stairs and changing land textures and adding foliage.
Building looks really cool though, as does the coaster previously shown behind it. Now to fill in the little bits of life around these awesome, lively parts of your park.
][ntamin22 Offline
All the grey doesn't shout old west" to me. The forms in the station are cool, and I really like the coaster action going on here. All the bare dirt doesn't really work for me.
MrTycoonCoaster Offline
Note:
In:Cities »» "but I agree with Fisch's feedback in a lot of ways. First big change I'd make would be to extend those thick wooden beams in the center of the screen all the way to the bottom ground level. The building is a little hard to read - by establishing a clear second level by extending the support, it makes it easier on the eyes right off the bat."
I love the interactivity of the flume track itself, and the colors are very nice
Lilith Offline
i agree that grey roof and rocks arent really working
the rmc looks so nice side friction track is a great choice
i also love that there are ramps next to the stairs, accessibility is sexy
roygbiv Offline
Maybe will try something else
Coasterbill Offline
Why the queues for individual rows? It's a log flume.
Otherwise nice.