Screenshot / LunaPark Adelaide - Year 200 Overview

11 Comments

  • Comment System%s's Photo
    comment below
  • Liampie%s's Photo

    Looks like you hit it pretty early, I assume there must be a ton of object cutting opportunities.

  • MCI%s's Photo

    Welcome to the club mate...

  • inthemanual%s's Photo

    What parts are unfinished?

  • Mattk48%s's Photo

    Imagine the level of detail in a spotlight park with no map size restrictions and object limit. Scratch that, Imagine the time it would take

  • SSSammy%s's Photo

    i love you stoksy

  • Stoksy%s's Photo


    What parts are unfinished?

    Main concern is that at least 70% of the pathing hasn't been done yet. Unfinished bits are: Mack surroundings, woodie surroundings, bottom of the map (as pictured) by the tramline, and AC units. Obviously some bits and pieces of detailing everywhere.

     

    Definitely didn't build this park with object limit in mind, so there's plenty to cut @Liam. Starting by changing all my single-unit high wall stacking...lol

  • SSSammy%s's Photo

    yeah getting rid of all the quarter tile walls is by far the easiest fix!

  • FredD%s's Photo

    Wow... I know the deal, it's frustrating and I'm still hoping OpenRCT will deliver on getting rid of it very soon. Looks like you've hit it really, really early. How come?!

  • Jappy%s's Photo

    He pulled a FredD and made everything out of 1 unit high blocks and wall pieces.

  • FredD%s's Photo


    He pulled a FredD

     

     

     

    Is that what we gonna call it?! 

  • MrTycoonCoaster%s's Photo
    "it's frustrating and I'm still hoping OpenRCT will deliver on getting rid of it very soon" yeah

    Really frustrating the limit of objects, I have been through this several times, I am annoyed to have to cut objects.
    Even with my limited ability, we sometimes have to limit our imagination to the limit of objects.

    Anxious to see your park :)

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