Glad this project is still going. Really nice stuff, the middle tower might be a tick too tall but I doon't think its worth changing. You did an awesome job with the lower castle walls, those can be hard to nail.
I'm just always amazed how you make this look so quaint and adequately detailed, compared to hyperdetailed parks of the last couple of years. It really gives every single object a feel of justification and heightened importance.
Thanks for the compliments. I still have a few things to tweak like the smaller turrets but overall I'm satisfied.
Glad this project is still going. Really nice stuff, the middle tower might be a tick too tall but I doon't think its worth changing. You did an awesome job with the lower castle walls, those can be hard to nail.
It's going. I'll finish it some day. I tend to build alot and burn myself out then not play for a while. I'm hoping OpenRCT can help with the map data limit at some point otherwise this will hit a wall.
The main tower may look a little tall from this angle, but the other side of the castle is designed to 'step up' to it. It doesn't look as big from that side.
I'm just always amazed how you make this look so quaint and adequately detailed, compared to hyperdetailed parks of the last couple of years. It really gives every single object a feel of justification and heightened importance.
Thanks! I couldn't hyperdetail things if I wanted to due to the object limit lol. Since I don't have more detailing options I do have to make everything count. It's challenging but fun.
Thanks! I couldn't hyperdetail things if I wanted to due to the object limit lol. Since I don't have more detailing options I do have to make everything count. It's challenging but fun.
Economical building is an art in itself. Well done on another lovely screen.
The scale and proportions here are great. The only thing I'm not too keen on is the collection of trims and things on the wall, bottom right. It's quite messy, and unnecessary. Quite unlike you.
8 Comments
Comment System Offline
Lilith Offline
really lovely!
Mattk48 Offline
Glad this project is still going. Really nice stuff, the middle tower might be a tick too tall but I doon't think its worth changing. You did an awesome job with the lower castle walls, those can be hard to nail.
Casimir Offline
I'm just always amazed how you make this look so quaint and adequately detailed, compared to hyperdetailed parks of the last couple of years. It really gives every single object a feel of justification and heightened importance.
MrTycoonCoaster Offline
battle boy Offline
Very nicely.
Sophisticated, original ideas for finishing details. Nice proportions. I like it very much.
Highball Offline
It's going. I'll finish it some day. I tend to build alot and burn myself out then not play for a while. I'm hoping OpenRCT can help with the map data limit at some point otherwise this will hit a wall.
The main tower may look a little tall from this angle, but the other side of the castle is designed to 'step up' to it. It doesn't look as big from that side.
Thanks! I couldn't hyperdetail things if I wanted to due to the object limit lol. Since I don't have more detailing options I do have to make everything count. It's challenging but fun.
posix Offline
Economical building is an art in itself. Well done on another lovely screen.
Liampie Offline