This park was super hyped back in the day, and iris was taking much longer than he'd wanted to finish. Thus asked the top players on the site for guest areas helping to complete the park.
He'd always been insecure about his architecture, and you can see heavy reliance on 2x2ism and awkwardly chosen wall textures that don't allow windows in LL where you would probably want them. You can also see why he liked the works of Elrocko or Butterfinger, with the overbearing and cluttered kind of composition.
If I remember well the reception of this park was quite positive, but moreso for the guest appearances who did a fine job on the boss'es park. For example Foozycoaster's amazing woody, or Pyro's NE-Style-perfect area. There was also a mild atmosphere of better not to criticise
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posix Offline
This park was super hyped back in the day, and iris was taking much longer than he'd wanted to finish. Thus asked the top players on the site for guest areas helping to complete the park.
He'd always been insecure about his architecture, and you can see heavy reliance on 2x2ism and awkwardly chosen wall textures that don't allow windows in LL where you would probably want them. You can also see why he liked the works of Elrocko or Butterfinger, with the overbearing and cluttered kind of composition.
If I remember well the reception of this park was quite positive, but moreso for the guest appearances who did a fine job on the boss'es park. For example Foozycoaster's amazing woody, or Pyro's NE-Style-perfect area. There was also a mild atmosphere of better not to criticise
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