Very cute looking. I would look at some real world archly of the same type. The basics are there but the facades do need some work. Good start though.
Edit: just noticed the wooden coaster supports too. Kinda cool looking.
Yeah. I like the way the x/y-axis facades look, but the one that is really bugging me is the diagonal one. Like...it looks alright, but it has almost a cartoony look compared to those immediately around it.
Also...I've never quoted someone to reply on here before. Hopefully I didn't jack this comment up. Lol
I like the start of your project. The only thing that seems to bug me is the fence around the water. Are there supposed to be a gaps or is it glitching a little.
I like the start of your project. The only thing that seems to bug me is the fence around the water. Are there supposed to be a gaps or is it glitching a little.
Good eye! It’s glitching with the shrubbery. I will go back through and reorder things with the tile inspector once I’m at the ‘polishing things up’ stage and that should go away. Thanks for the feedback.
Not bad of a start, you're definitely improving into the right direction! It looks a bit too bare for me though, listen to ][22 and add more stuff! Try to make it look more inviting from a peep's perspective and give those buildings some purpose!
Overall some solid stuff, oddly feels a lot like 2008-2009 era realism with the trim usage and objects.
Only things I don't like are the nonsensical backstage on the left and the diagonal facade. If you're going to do backstage, make it functional and logical, always a pet peeve of mine when people just plop tarmac down behind buildings without thinking if it would actually serve a purpose.
Overall some solid stuff, oddly feels a lot like 2008-2009 era realism with the trim usage and objects.
Only things I don't like are the nonsensical backstage on the left and the diagonal facade. If you're going to do backstage, make it functional and logical, always a pet peeve of mine when people just plop tarmac down behind buildings without thinking if it would actually serve a purpose.
Thanks for the feedback. I agree that the diagonal building needs some work. As for the backstage area, I feel ya, but I worked at a small, local amusement park and we had a back patio area similar to that one behind our main counter service building (although maybe not quite as long and thin, it just didn’t look right when I did it thicker originally) that we called “the cage”. Its purpose was that it was a smoking area for the employees who worked as cashiers and/or food preparers.
As part of a challenge entry that I intend to turn into something more detailed, composed over a longer term than just the few weeks allotted. Not sure exactly what this will be yet bet here's the entry plaza I've been working on.
10 Comments
Comment System Offline
Scoop Offline
Edit: just noticed the wooden coaster supports too. Kinda cool looking.
SimFox Offline
Yeah. I like the way the x/y-axis facades look, but the one that is really bugging me is the diagonal one. Like...it looks alright, but it has almost a cartoony look compared to those immediately around it.
Also...I've never quoted someone to reply on here before. Hopefully I didn't jack this comment up. Lol
EDIT: looks like I did it right.
Lykos_Gen Offline
SimFox Offline
Good eye! It’s glitching with the shrubbery. I will go back through and reorder things with the tile inspector once I’m at the ‘polishing things up’ stage and that should go away. Thanks for the feedback.
Royr Offline
Good stuff SimFox, i'm curious to see more!
][ntamin22 Offline
Kind of looks like a turn-of-the-century pier park, good start! You could definitely push it that direction with more lights and some flags.
RWE Offline
Not bad of a start, you're definitely improving into the right direction! It looks a bit too bare for me though, listen to ][22 and add more stuff! Try to make it look more inviting from a peep's perspective and give those buildings some purpose!
G Force Offline
Overall some solid stuff, oddly feels a lot like 2008-2009 era realism with the trim usage and objects.
Only things I don't like are the nonsensical backstage on the left and the diagonal facade. If you're going to do backstage, make it functional and logical, always a pet peeve of mine when people just plop tarmac down behind buildings without thinking if it would actually serve a purpose.
SimFox Offline
Thanks for the feedback. I agree that the diagonal building needs some work. As for the backstage area, I feel ya, but I worked at a small, local amusement park and we had a back patio area similar to that one behind our main counter service building (although maybe not quite as long and thin, it just didn’t look right when I did it thicker originally) that we called “the cage”. Its purpose was that it was a smoking area for the employees who worked as cashiers and/or food preparers.
MrTycoonCoaster Offline