It isn't a small map, I just had a lot of unfinished stuff around this area.
It's like LL meets NCSO, it looks great and charming. Not a fan of the wooden coaster as roof on that building on the left though. The rest is great.
Yeah, I'm definitely removing that roof. It's weird, I never really noticed the LL-ness about this project but now that you've said that suddenly I can see it throughout. <3
This is really promising. If the rest of this park is on this level, should be a strong release.
I'm hopeful that you stay away from excessive trackitecture. Aside from being time consuming, it sometimes doesn't add much. What you've done in this screen is mostly fine though - the only issue being that roof that was already mentioned. The balcony, dome, and lattice are all executed well.
Amazing work. I think you've found the balance between "normal" NCSO and NCSO trying to be CSO, if that makes any sense.
Very interesting architecture. The dome is lovely. Also you've managed to create a warm and inviting atmosphere. Hope to see something like this on a bigger scale. Good job!
I love it. and I honestly don't mind the tracitecture that everyone keeps hating on. I do wonder if this actually counts as NCSO since it uses a palette.
17 Comments
Comment System Offline
Jappy Offline
It's not big, but it seems it's just a cut-away and that makes me hopeful.
It's like LL meets NCSO, it looks great and charming. Not a fan of the wooden coaster as roof on that building on the left though. The rest is great.
shnupz Offline
It isn't a small map, I just had a lot of unfinished stuff around this area.
Yeah, I'm definitely removing that roof. It's weird, I never really noticed the LL-ness about this project but now that you've said that suddenly I can see it throughout. <3
saxman1089 Offline
Not gonna lie, I thought this was LL at first. Love the use of the theater dome.
Impulse Offline
Ugh. The palette is sg.
CoasterCreator9 Offline
This is really promising. If the rest of this park is on this level, should be a strong release.
I'm hopeful that you stay away from excessive trackitecture. Aside from being time consuming, it sometimes doesn't add much. What you've done in this screen is mostly fine though - the only issue being that roof that was already mentioned. The balcony, dome, and lattice are all executed well.
Ling Offline
I think you could achieve the same effect in a less messy way on the roof to the left with just wooden slanted roof objects. The rest is lovely.
WhosLeon Offline
Yeah this is great. Best stuff ive seen from you
BlazingEmpireHD Offline
RWE Offline
a bit too much textures for me but really great!
Cocoa Offline
wow that dome and tall windows are amazing. i can never be bothered experimenting so much in ncso
Terry Inferno Offline
Finally, someone else who uses crossed air-powered track as a wooden path arbor.
Cocoa Offline
excuse me i've been doing that in LL for like 2 decades
Terry Inferno Offline
"Uses" as in "currently" and "more recently than 2015"
Sulakke Offline
That dome is fantastic. I also love the use of pizza stall roofs here.
Lagom Offline
Amazing work. I think you've found the balance between "normal" NCSO and NCSO trying to be CSO, if that makes any sense.
Very interesting architecture. The dome is lovely. Also you've managed to create a warm and inviting atmosphere. Hope to see something like this on a bigger scale. Good job!
Scoop Offline
I love it. and I honestly don't mind the tracitecture that everyone keeps hating on. I do wonder if this actually counts as NCSO since it uses a palette.
MrTycoonCoaster Offline