Screenshot / Gliches occurs when using modified custom scenery

4 Comments

  • Comment System%s's Photo
    comment below
  • Liampie%s's Photo
    Can you make the boundary box taller?
  • X7123M3-256%s's Photo

    Are the clearances set correctly?

  • dr dirt%s's Photo
    Looks like incorrect clearances to me. The object editor is horrible for MT objects. Try higher clearances and if that doesn’t work, re-export the DAT in the landmark editor.
  • Ekspert%s's Photo


    Are the clearances set correctly?

    Looks like incorrect clearances to me. The object editor is horrible for MT objects. Try higher clearances and if that doesn’t work, re-export the DAT in the landmark editor.

    Thanks guys. I changed the clearance to 9 for the top and 15 for the bottom and it works well.

    I'll submit the modified spires DAT later. 

  • Description

    Severals days ago I wanted to build a new park and I need some stylish spires for a castle. So I modified the SF Hogwarts Spires from 3*3 large scenery to 2*2.
    But some gliches occured when I tried to use them in OpenRCT2. When the border of a window approached the very top of a spire, that part missed from the screens as the circled out parts until it was covered by another border. It is strange that the original 3*3 Hogwarts spire has no problem when I do like that.
    So how to solve this? I need some help.

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