this is very nice work, but it feels like it could use some organizing. keeping a more tightly-bound color scheme and making both the buildings and their features- windows, awnings, and the like- be designed to fill a specific purpose. right now i;m wondering how each building would interact with the others in a kind of world-building scheme
@clockwork: I haven’t thought of specific purposes for these particular buildings. But other buildings I have shown in other screens have trackitecture with naming. Very valid critique!!
@G Force: aaaannnddd you are spot on with where I’m drawing inspiration.
its a little bit flat at the moment, suffering a bit from "thing in a place" syndrome. what is there is lovely, it just needs more context and support from additional textures and colours along the water line.
I'm still alive.. just lurking for the time being. Had a chance tonight to build for an hour. Still need to find a new computer/laptop so I can build again as opposed to borrowing.
Wow. This is beautiful!
Very climatically and very thematically - steel RCT fits the water scenery and fits this screen
Reminds me a bit of the Aegean, nice work otter. Interested to see how this all comes together.
this is very nice work, but it feels like it could use some organizing. keeping a more tightly-bound color scheme and making both the buildings and their features- windows, awnings, and the like- be designed to fill a specific purpose. right now i;m wondering how each building would interact with the others in a kind of world-building scheme
I really liked the colors of the Windows
@G Force: aaaannnddd you are spot on with where I’m drawing inspiration.
its a little bit flat at the moment, suffering a bit from "thing in a place" syndrome. what is there is lovely, it just needs more context and support from additional textures and colours along the water line.
I really like ot, but I think it misses some foliage strangely. But I assume the bigger picture would fix this.