Set against dark green trees and green terrain, the current shade of green you've chosen for the track might blend in a bit too well with its surroundings. Choosing a terrain texture other than forest mulch directly underneath the track would be an alternate solution to this potential minor coloring issue.
I like the buildings. Not sure if it's intentional, but some of your awning fringes are reversed in color.
Archy is really, really nice here. Cool stuff.
Buildings and foliage are both very strong here.
Set against dark green trees and green terrain, the current shade of green you've chosen for the track might blend in a bit too well with its surroundings. Choosing a terrain texture other than forest mulch directly underneath the track would be an alternate solution to this potential minor coloring issue.
The building on the left is so cool. Simple and pretty. Really mellow colours, they give off a pleasant atmosphere.
Not digging the way the 'rough path' look is done here, though. It's not quite as organic as everything else in the screen.
I agree with Ziscor about the path. Using 1k crazy path blocks and making a pattern with those would look better than the randomness we can see here.
I like the coaster colours fine but think the rails and the backbone should be the same colour.
The biggest problem with the path is that the two textures used don't mix well at all.
Archy is very nice.
Good to see you around, I've always liked your work!
very good