Why are all your vehicles so morbidly obese!? First the Widetanic, then the yourmomcopter, and now this monster. The rest of the screen is excellent btw. I think you can add more shit like line markings on the ground, and a more exciting interior. Make the windows blue so it doesn't look like a poop aquarium.
I actually think the plane is pretty realistic in size. The cockpit being just a basic curve rather than more of a 'point' is what I think is making it look a bit large.
And maybe the wings could be a bit thicker as well.
Yeah I think the plane is actually pretty solid, it's just the object selection is not right for aviation. The horizontal stabilisers are also notably absent, but this is not the same vein as the fattanic and bloatycopter.
Cool screen! The service vehicles are very nicely done, and while I don't mind the "obesity" of the plane or the jagged wings (diagonal track might look better, though...) I find the tail fin severely undersized, and the cockpit windows seem to be positioned way too low. And where are the stabilizers? And engines? You might want to beef up the landing gear a bit and add somekind of pointed nose to the plane too... As Liam pointed out, proper ground markings are crucial to making this look as realistic as possible.
That might have sounded harsh but in general this screen is really good, I love the terminal building (brown windows are fine!) and the faults with the plane isn't anything that shouldn't be an easy fix.
I like everything except for the plane itself. The nose is quite ugly, (or at least looks like it from this angle), There seems to be no radome which makes the front look weird. The leading edge of the wing is also not really that nice, maybe try making this with tracitecture as someone else suggested so you can make it smooth. Also the plane itself is missing the horizontal stabilizers and the engines. For the vertical stabilizer the trailing edge is now angled forwards, however in modern airplanes which cruise at relatively high speeds this is usually angled backwards, so unless this is supposed to be a turbo-prop plane I would also angle this backwards. Same for the trailing edge of the wing. I would add some sweep to the outer part to make the wing look a bit more aerodynamic. I do like the way you made the flaps/HLD's including the mechanisms though.
I like it for sure. I think the body of the plane is fine for something like a 777, except the nose needs to be fixed up for sure and more pointed. I also think if you made the wingspan longer, the body wouldn't look so wide.
The baggage truck and loading onto the plane is great, as are all the other ground vehicles. Good work!
Why are all your vehicles so morbidly obese!? First the Widetanic, then the yourmomcopter, and now this monster. The rest of the screen is excellent btw. I think you can add more shit like line markings on the ground, and a more exciting interior. Make the windows blue so it doesn't look like a poop aquarium.
The plane reminds me of an Airbus A380 for some reason...for RCT the plane isn't bad though, love the work you've got so far. The small vehicles are very cute though!
If you can figure out a way to make the wing more like a wing and the nose more like a nose, this would be top notch. The shape of the tail fin is also a little awkward, but this is a good starting point.
Honestly, stabilizers wouldn't be that hard to do! Just add those and then we could pretend that the plane is an early de Havilland Comet with its round-ish nose and its engines buried in the wing roots. Even the wing shape and the straight-ish tailfin fits that plane. Though Alitalia never flew the Comet.
25 Comments
Comment System Offline
SSSammy Online
could the plane wings be track? a straight to diagonal large curve segment might look cool. as for the windows, make them aqua blue?
Liampie Offline
trav Offline
I actually think the plane is pretty realistic in size. The cockpit being just a basic curve rather than more of a 'point' is what I think is making it look a bit large.
And maybe the wings could be a bit thicker as well.
spacek531 Offline
G Force Offline
Someone needs to go on a diet.
Other details are really good though, nice work.
mintliqueur Offline
Cool screen! The service vehicles are very nicely done, and while I don't mind the "obesity" of the plane or the jagged wings (diagonal track might look better, though...) I find the tail fin severely undersized, and the cockpit windows seem to be positioned way too low. And where are the stabilizers? And engines? You might want to beef up the landing gear a bit and add somekind of pointed nose to the plane too... As Liam pointed out, proper ground markings are crucial to making this look as realistic as possible.
That might have sounded harsh but in general this screen is really good, I love the terminal building (brown windows are fine!) and the faults with the plane isn't anything that shouldn't be an easy fix.
inthemanual Offline
The plane is the same dimensions we used in Bermuda for the plane bridge. It's not too fat for sure.
You are missing a boarding platform/bridgeway/wahtever those are called.
Cocoa Offline
I think its just the stubby rounded nose thats making me laugh
dont planes usually angle down to 45 deg for the windwshield, then have a bit of a protruding dome for the nosecap? cant be bothered googling
dr dirt Offline
Recurious Offline
I like everything except for the plane itself. The nose is quite ugly, (or at least looks like it from this angle), There seems to be no radome which makes the front look weird. The leading edge of the wing is also not really that nice, maybe try making this with tracitecture as someone else suggested so you can make it smooth. Also the plane itself is missing the horizontal stabilizers and the engines. For the vertical stabilizer the trailing edge is now angled forwards, however in modern airplanes which cruise at relatively high speeds this is usually angled backwards, so unless this is supposed to be a turbo-prop plane I would also angle this backwards. Same for the trailing edge of the wing. I would add some sweep to the outer part to make the wing look a bit more aerodynamic. I do like the way you made the flaps/HLD's including the mechanisms though.
saxman1089 Offline
I like it for sure. I think the body of the plane is fine for something like a 777, except the nose needs to be fixed up for sure and more pointed. I also think if you made the wingspan longer, the body wouldn't look so wide.
The baggage truck and loading onto the plane is great, as are all the other ground vehicles. Good work!
nin Offline
Faas Offline
This plane exists in the same universe as my chubby space shuttle. Love it.
Angroc Offline
Is that an alitalia plane? Pretty nifty! Though I don't see any engines on it. But much more than the plane itself, I dig the little worker cars.
Danni Offline
The plane reminds me of an Airbus A380 for some reason...for RCT the plane isn't bad though, love the work you've got so far. The small vehicles are very cute though!
CoasterCreator9 Offline
If you can figure out a way to make the wing more like a wing and the nose more like a nose, this would be top notch. The shape of the tail fin is also a little awkward, but this is a good starting point.
MK98 Offline
Yes, it's Alitalia! Except for the engines I can't really find a way to make it better. I'll just try to make an object but that won't be easy.
RWE Offline
I like the plane haha
mintliqueur Offline
Honestly, stabilizers wouldn't be that hard to do! Just add those and then we could pretend that the plane is an early de Havilland Comet with its round-ish nose and its engines buried in the wing roots. Even the wing shape and the straight-ish tailfin fits that plane. Though Alitalia never flew the Comet.