Taking away the occasional clipping issue here and there, like the gumdrop rocks or monorail roof thing, this is very nice. Loving the buildings in the upper right corner in particular. With some polish and clean up, this should look really great.
Some cool themeing ideas and a nice atmosphere. I think the black path on top of the octagonal building looks a bit lacklustre though and needs more care and love. The rapids look good, but I'm wondering why they instantly do the full drop right after the station when they only go back up to the station right before it. Makes the elevation feel a bit forced. Or are there more drops and elevations? Nice use of trackitecture and interaction with rides and paths.
I'm not sure about the composition here, the river rapids layout feel a bit too pyramidal/perpendicular, it's probably just the screen though. Interesting but sometimes your work is a bit too hard to read.
That Immelmen is being held up by sunshine and magic smoke. I don't mind not adhering to realism to a high degree, but when buildings and path follow the rules of gravity it's kind of hard to swallow a massive floating section of track, haha
The octagonal roof holds a ton of shit like paths and monorails and it doesn't make sense. What also doesn't seem to make much sense are the random tiles of crazy paving and the gum drop boulders that for some reason only exist underwater.
Less is more.
On the 'bright' side (not sure how fitting the word bright is), the colours are on point and the foliage mix is great too.
This is some sweet ncso. So many talanted ncso players here. I really like how the coaster goes over the maze. Mazing! Good job and I hope to see more from you.
7 Comments
Comment System Offline
Ziscor Offline
Taking away the occasional clipping issue here and there, like the gumdrop rocks or monorail roof thing, this is very nice. Loving the buildings in the upper right corner in particular. With some polish and clean up, this should look really great.
Fisch Offline
Some cool themeing ideas and a nice atmosphere. I think the black path on top of the octagonal building looks a bit lacklustre though and needs more care and love. The rapids look good, but I'm wondering why they instantly do the full drop right after the station when they only go back up to the station right before it. Makes the elevation feel a bit forced. Or are there more drops and elevations? Nice use of trackitecture and interaction with rides and paths.
Julow Offline
I'm not sure about the composition here, the river rapids layout feel a bit too pyramidal/perpendicular, it's probably just the screen though. Interesting but sometimes your work is a bit too hard to read.
Sephiroth Offline
Liampie Offline
Less is more.
On the 'bright' side (not sure how fitting the word bright is), the colours are on point and the foliage mix is great too.
Lagom Offline
This is some sweet ncso. So many talanted ncso players here. I really like how the coaster goes over the maze. Mazing! Good job and I hope to see more from you.
Robear48 Offline
I dont really like the ash path forming that X. Architecture overall is pretty good.