Yeah, one of the harder parts of realism like this is making things feel minimal without feeling undercooked or unfinished (G Force is excellent at this.) With this screen, you have some great execution on the positive space and elements in this, but it's surrounded by blank grass. Even little touches of foliage within there (or even the RCT mowed grass texture) will help balance everything out.
It is I305 as many of you have guessed! This will be a design recreation of the coaster and its surroundings. I know there's not much in the way of surroundings, but I saw an on-ride the other day and thought it would be cool to try to recreate!
Lots of grey, maybe white or more brown for the mulch path blocks under the coaster.
I tried the white colored mulch and it looked too similar to the tarmac color. It's supposed to represent a coarse gravel, so brown might not look right. I'll try to figure something out though.
Yeah, one of the harder parts of realism like this is making things feel minimal without feeling undercooked or unfinished (G Force is excellent at this.) With this screen, you have some great execution on the positive space and elements in this, but it's surrounded by blank grass. Even little touches of foliage within there (or even the RCT mowed grass texture) will help balance everything out.
I totally agree. This screen is somewhat unfinished in that regard, but a very good point. I'll probably go with a mowed grass texture.
I305... nice! Good luck making that sloped brake run look good. lol
Yeah, that's gonna be fun.... I'm worried more about some of the main supports and the lift hill, but we'll see how it all turns out.
@everyone, thanks for the compliments! If anyone wants to take a look at the coaster layout in-game, let me know!
Lots of grey, maybe white or more brown for the mulch path blocks under the coaster.
Rest looks nice though, I'm guessing I305?
Definitely I305, I recognize the pathwork. Looks pretty accurate. There's a lot of grey irl. Looking forward to seeing more.
Looking good!
Yeah, one of the harder parts of realism like this is making things feel minimal without feeling undercooked or unfinished (G Force is excellent at this.) With this screen, you have some great execution on the positive space and elements in this, but it's surrounded by blank grass. Even little touches of foliage within there (or even the RCT mowed grass texture) will help balance everything out.
Very clean and likable though!
I305... nice! Good luck making that sloped brake run look good. lol
It is I305 as many of you have guessed! This will be a design recreation of the coaster and its surroundings. I know there's not much in the way of surroundings, but I saw an on-ride the other day and thought it would be cool to try to recreate!
I tried the white colored mulch and it looked too similar to the tarmac color. It's supposed to represent a coarse gravel, so brown might not look right. I'll try to figure something out though.
I totally agree. This screen is somewhat unfinished in that regard, but a very good point. I'll probably go with a mowed grass texture.
Yeah, that's gonna be fun.... I'm worried more about some of the main supports and the lift hill, but we'll see how it all turns out.
@everyone, thanks for the compliments! If anyone wants to take a look at the coaster layout in-game, let me know!
A bit too grey for my liking. And bare. But if you use the tips you've been given here, I'm sure you'll improve it.
This looks nice. Good work