The pizza stall was cloned a total of 80 times on the map, but it's the same pizza stall. That may explain why the entire northern side of the map reeks of cheese.
Edit: I see what you mean about the patio (below comment). I'm still not quite used to the preferred scale here, and the black flying (marinara) saucer trim may not do the height issue much justice.
Very good. But less good the longer I look at it, because it's incohesive and unnecessarily messy in places.
- You made candy rocks work, and I think you're the first one to do so. Sadly you did it in brown and black. Why two colours!? - Make the walls of the white building white everywhere. The backside suddenly turns to grey steel walls. - The trackitecture awnings are a mess, especially the one in the middle: orange, red, black, tan!? There's no shame in using actual awning objects, there's a ncso one. It'll look a ton better. - Make the rapids barriers brown - Restroom roofs stand out badly. If you insist on making that building 3 tiles deep, isn't the default roof object closer to the pizza colour than restrooms? - Building on the left is flavourless, give it an eye catcher. And a trim around the roof. Any ornamentation at all, on the condition that it doesn't add messiness. - Not a flaw in your screen, but a tip: rows of cypresses will contribute to the theme.
Jokes aside, this looks very good. You've captured an Italian feel here. The candy rock formations are interesting, they do look fittingly artificial but there's something about the execution that doesn't convince me completely... They kind of look like they're floating in the air, in particular the brown one. It somehow doesn't seem to be anchored to the ground on the sides of the rapids... but maybe it's just the arch in combination with the angle that makes it look weird to me...
Very nice work anyway, looking forward to see more!
I think the rocks would look more cohesive and less strange if you used trackitecture to make a supporting arch beam underneath and stack everything on top of that. It's definitely funky, but I can get used to it.
I think this whole screen would look much better overall if you raised up the second story of the buildings by one or two units. They look very squished right now.
The feedback has been very helpful, and I have made a few subtle changes accordingly to keep the scale and theme consistent.
The higher stories of the wine bar (brown and black) and the gelato shop (cornflowers) have been raised one unit, and the black rocks and the grey monorail barriers have been painted brown, among other modifications.
15 Comments
Comment System Offline
spacek531 Offline
Italy: where every building is a pizza stall
Jappy Offline
This looks really great! Good job!
inthemanual Offline
Black awning is too short, and you might run out of ride slots really quickly if you're playing new stalls instead of cloning.
I like the gumdrop arches, but they look a little billowy and cloudlike.
Terry Inferno Offline
The pizza stall was cloned a total of 80 times on the map, but it's the same pizza stall. That may explain why the entire northern side of the map reeks of cheese.
Edit: I see what you mean about the patio (below comment). I'm still not quite used to the preferred scale here, and the black flying (marinara) saucer trim may not do the height issue much justice.
inthemanual Offline
nin Offline
Never realized how well the restroom lines up with itself. Really seamless. Good job.
I do agree with inthemanual about the diagonal wall. It's just a unit too low.
Liampie Offline
- You made candy rocks work, and I think you're the first one to do so. Sadly you did it in brown and black. Why two colours!?
- Make the walls of the white building white everywhere. The backside suddenly turns to grey steel walls.
- The trackitecture awnings are a mess, especially the one in the middle: orange, red, black, tan!? There's no shame in using actual awning objects, there's a ncso one. It'll look a ton better.
- Make the rapids barriers brown
- Restroom roofs stand out badly. If you insist on making that building 3 tiles deep, isn't the default roof object closer to the pizza colour than restrooms?
- Building on the left is flavourless, give it an eye catcher. And a trim around the roof. Any ornamentation at all, on the condition that it doesn't add messiness.
- Not a flaw in your screen, but a tip: rows of cypresses will contribute to the theme.
Tom_Dj Offline
Slight change of foilage could give a lot more italian feel.
mintliqueur Offline
You mean a "world-class restaurant"!
Jokes aside, this looks very good. You've captured an Italian feel here. The candy rock formations are interesting, they do look fittingly artificial but there's something about the execution that doesn't convince me completely... They kind of look like they're floating in the air, in particular the brown one. It somehow doesn't seem to be anchored to the ground on the sides of the rapids... but maybe it's just the arch in combination with the angle that makes it look weird to me...
Very nice work anyway, looking forward to see more!
IonZer0 Offline
I think the rocks would look more cohesive and less strange if you used trackitecture to make a supporting arch beam underneath and stack everything on top of that. It's definitely funky, but I can get used to it.
I think this whole screen would look much better overall if you raised up the second story of the buildings by one or two units. They look very squished right now.
Terry Inferno Offline
The feedback has been very helpful, and I have made a few subtle changes accordingly to keep the scale and theme consistent.
The higher stories of the wine bar (brown and black) and the gelato shop (cornflowers) have been raised one unit, and the black rocks and the grey monorail barriers have been painted brown, among other modifications.
Lagom Offline
Beautiful screen. Love the colours and the general atmosphere. Good work.
RCT2day Offline
Good stuff, but I hate that gumdrop arch. It sticks out way too much.
trav Offline
This is the first time I've seen those gum drops being used for landscaping convincingly, well done.
BlazingEmpireHD Offline
Well done on this one. I love what is going on here!