Screenshot / RIOT

16 Comments

  • Comment System%s's Photo
    comment below
  • FredD%s's Photo

    A bit too gray for my liking. Wouldn't mud-grass or dirt underground do the trick as well? 

  • Louis!%s's Photo

    I still hate that helix.

     

    Love the name of it, and love the coloured lines from the signage. 

  • Liampie%s's Photo

    It was about time someone used a logo from the logo board... Although you got the colours wrong. I like it a lot. Very basic, but with enough special touches to make it unique anyway.

  • Julow%s's Photo
    I like it a lot. It looks very fun and clean. The logo at the entrance is just stunning.
  • Poke%s's Photo

    I really do enjoy how relentlessly grey it is. very cool

  • RWE%s's Photo

    Very cool stuff! I like it!

  • Steve%s's Photo
    The grey doesn't bother me. It works here, actually.

    Supports seem a little strange to me in places. Some have crossbeams? Some have square footers and others circular? I can't speak for the realistic accuracy here, but the inconsistency distracts slightly.

    Are the boxes meant to be shipping containers? Very cool, I love it. Use of the road lines is also great. Can't wait to see more, dude!
  • dr dirt%s's Photo
    This is awesome. I agree on the footers, and also I think the bottom flanges should be black.
  • CoasterCreator9%s's Photo
    The train seems a little long (by one car). Other than that, I mostly agree with what else has been said. Looking forward to seeing more.
  • G Force%s's Photo

    Yeah, the train should be 8 cars not 9.  I do really like this, the gray works well and the overall feel of things is quite nice.  

     

    However my one complaint would be the use of actual path for the queue, instead of invisible path.  Seems a bit out of place here with everything being so gritty.  Maybe the inside floor of the red shipping container could be changed too, to avoid glitching with the peeps.  There should be a version of that object which is at the top of the tile and would work just like a path block to stop the glitching.

  • inthemanual%s's Photo

    A bit too gray for my liking. Wouldn't mud-grass or dirt underground do the trick as well? 

     

    No, the setting doesn't allow that.
     


    It was about time someone used a logo from the logo board... Although you got the colours wrong. I like it a lot. Very basic, but with enough special touches to make it unique anyway.



    I'll need to adjust the colors then. It was a conscious decision to swap the orange for red, and I planned to (with ]['s permission) update the logo to reflect that change, but I hadn't realized I've got them out of order.

     

     

    The grey doesn't bother me. It works here, actually.

    Supports seem a little strange to me in places. Some have crossbeams? Some have square footers and others circular? I can't speak for the realistic accuracy here, but the inconsistency distracts slightly.

    Are the boxes meant to be shipping containers? Very cool, I love it. Use of the road lines is also great. Can't wait to see more, dude!

     

    This is awesome. I agree on the footers, and also I think the bottom flanges should be black.


    Hopefully the few crossbeams make sense when you can see all angles. Footers and flanges were both the product of laziness, and will be corrected.
     

     

    The train seems a little long (by one car). Other than that, I mostly agree with what else has been said. Looking forward to seeing more.

    Yeah, the train should be 8 cars not 9.  I do really like this, the gray works well and the overall feel of things is quite nice.  

     

    However my one complaint would be the use of actual path for the queue, instead of invisible path.  Seems a bit out of place here with everything being so gritty.  Maybe the inside floor of the red shipping container could be changed too, to avoid glitching with the peeps.  There should be a version of that object which is at the top of the tile and would work just like a path block to stop the glitching.

     

    No offense to either of you, but I couldn't give a rat's ass about train length in this thing. It's not meant to be a faithfully realistic park, just something I was having fun with as I got back into the game. It's a simple fix however, and if it makes the park better for the few who pay attention to that sort of thing, it's something I can do.

    @G Force, the top-tile ones still glitch. You need a full tile object to prevent glitching, unfortunately

     

     

    Thanks for the kind words everyone! I have very little left to complete in this project, so hopefully it'll be released soon

  • nin%s's Photo

    PIOT

  • Austin55%s's Photo

    Nincredible.

  • Cocoa%s's Photo

    i really like it, especially the picnic tables with the small trees on the side. lovely small details

  • CoasterCreator9%s's Photo
    The only reason I felt compelled to mention the train length was that it was one of the first things I noticed. It's not a huge deal, but it was something that stuck out. The rest looks nice!
  • Coasterbill%s's Photo

    I love it, and I also love that people beat me to the 8 cars thing. lol

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