Screenshot / Naked Spinning Coaster Layout

9 Comments

  • Comment System%s's Photo
    comment below
  • Fluorineer%s's Photo

    Not to put it wrong, I actually have a theme area and theming ideas for this thing, I just don't have found a way yet to actually make it look like something reasonable. Hopefully, at least the layout is something.

  • Mr.Brightside711%s's Photo

    On the helix before the hills, make the last turn track piece medium. Make the station 2 squares and then you should have 5 pieces to make the final brake run. Also I would use the custom spinning coaster cars

  • X7123M3-256%s's Photo

    it's almost impossible to make special effect as in e.g. the Winja's Fear & Force coasters),


    You can get some way towards it - you can use track merges as switch tracks, and you can sort-of get an elevator lift with a vertical track, since those trains only have gentle slope sprites.
     

    all the others just toggle the spinning on and off

     

    Boosters weren't supposed to toggle the spinning, and I fixed this bug earlier today so it shouldn't happen in the latest develop version.

     

    To turn spinning on and off you should use the spinning control toggle from the wild mouse track. This change can be made easily by switching the looping coaster track to wild mouse track with the arbitrary ride type cheat - the boosters will automatically be converted into spinning control toggles because they're really the same track piece.

  • Fluorineer%s's Photo

    thanks guys, your points will be adressed! :)

     

    I actually knew that elevator-lifts would be possible, but I chose against one in this layout. Mainly because the point of the very first helix is to turn the wagons around, so that the peeps go up the lifthill in a turned position, not really able to see what's going on. Also, the chain is operating at 14 kph, so it's pretty swift anyway. Since this is an indoor coaster, I like the impression of going right benath the ceiling (like Toverland's Bommerang) and an elevator would kind of take that away. But there's probably going to be a 2nd coaster with an actual vertical lift.

  • Liampie%s's Photo

    It's a really good layout, but the zigzag portion doesn't strike me as Maurer, that's more Mack. Meanwhile the characteristic horseshoe turn almost every Maurer spinning has it missing here. The bunny-hop is also more Mack Bobsled or a wild mouse than Maurer Spinning. I think I would like the layout better if it was a Mack Bobsled, but it's a smooth and pretty ride either way! Looking forward to seeing this coaster with scenery.

  • Julow%s's Photo

    Agreed with Liampie, this would be better if it was a Mack Bobsled imo. 

  • Version1%s's Photo

    Gerstlauer Bobsled you savages

  • Julow%s's Photo

    Emma-Watson-troll-face-forced-smile-mout

  • Liampie%s's Photo

    Apologies. I do know the difference between Mack and Gerstlauer.

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