Screenshot / Silver Mine Flume

12 Comments

  • Comment System%s's Photo
    comment below
  • theflowdiskord%s's Photo

    other angleSCR235_zpserrzx53h.png

  • theflowdiskord%s's Photo

    BTW when I'm done I could really do with some help with this problemSCR203_zpsw37camzw.pngI just can't figure how to fix it. Anybody willing to help will get a sneak peak of the park!

  • ][ntamin22%s's Photo
    whole lot going on there
  • Coasterbill%s's Photo

    Awesome flume!

  • G Force%s's Photo

    Glad to see you're still working on this.  There is an overload of tan though, especially with the mud walls in the 2nd screen and the fences in the 3rd screen.

     

    As for the glitch, you could fix it pretty easy in OpenRCT2.  Just use tile inspector to delete the ride.  If you need assistance, I could offer some.

  • Fisch%s's Photo

    You don't have to delete it. The issue is that one of the 3x3 tiles of the flatride was sunk by 1 unit. Maybe via tile inspector. You just have to raise that single flatride tile to the same height of the other tiles of the flatride again. Use ORCT2's tile inspector.

     

    As for the main screen:

    I like the technical RCT2 aspect of this. Very good work. But for me it's one drop too many on this screen. I think it looks a bit cluttered with all the multi layer track in such a tight space.. Aside of that it's obviously technically great, and the colors are pleasing. It'll be interesting to see this with the surroundings. That might help make it less cluttered.

  • Julow%s's Photo

    That's just amazing.. There's a lot going on here but it works perfectly for me, you really nailed the port aventura vibe. Silver River Flume isn't really that blue in real life but it's still very beautiful. 

    The only thing I'm not really sure is the station itself, and mostly the roof. But I still love it. 

  • theflowdiskord%s's Photo

    You don't have to delete it. The issue is that one of the 3x3 tiles of the flatride was sunk by 1 unit. Maybe via tile inspector. You just have to raise that single flatride tile to the same height of the other tiles of the flatride again. Use ORCT2's tile inspector.

     

     

    I've tried raising it back up, didn't work. I've got open RCT2 I'll give it a try

  • Scoop%s's Photo

    this is going to be a park not a design right?

  • theflowdiskord%s's Photo


    this is going to be a park not a design right?

    It's most of a park, Not sure really! 
  • Cocoa%s's Photo

    i actually love that. great busy-ness, great vibes.

  • Steve%s's Photo
    I agree that this is busy and has a lot going on but I not sure if it works. It mostly does, I think, but I could t help but wonder what it'd look like without the train. Or at least maybe not have black supports?

    I also agree there might be a bit too much tan. Would definitely play with the colors. I do like the bright blue on the flume, however. Just think it needs more contrast apart from the black of the train supports.

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