Glad to see you working on this again. Unfortunately some of this isn't as colorful or fun as your past stuff. Still good, just feels a bit dull and plain.
I like it... although I often think, "why the 12 lane steps when most peeps only use 1 or 2 ... Granted I like the look, but the peeps still don't respond to so many steps..
Glad to see you working on this again. Unfortunately some of this isn't as colorful or fun as your past stuff. Still good, just feels a bit dull and plain.
I'll try to fix that, since this park is very spread out it's hard to capture a lot in a screen shot. Also the front gate has a brown and white color palette basically to go with old hollywood.
I like it... although I often think, "why the 12 lane steps when most peeps only use 1 or 2 ... Granted I like the look, but the peeps still don't respond to so many steps..
When I open the park the peeps are fine. I have a lot of secret under ground paths going to different area's of the park to fix peep jams. Very similar to what I did with my last paramount park.
I like it... although I often think, "why the 12 lane steps when most peeps only use 1 or 2 ... Granted I like the look, but the peeps still don't respond to so many steps..
RCT2's peeps don't have a problem with paths, no matter how wide they are. Although, OpenRCT2's peeps are a bit problematic as they'll only walk on a certain line, resulting in some ugly conga-esque lines on wide paths.
This is really good. As G force says it's not as colourful as what you've made before however it is much stronger in terms of composition - everything has plenty of breathing space and the paths flow well. It's like a cross between your usual style and nin's or paul 999's. Great to see some proper elevation changes too.
I love that "water show" you posted in the comments. Otherwise the rest is not really my taste in terms of RCT archy and content but it's still very well executed. Good work
I'll try to fix that, since this park is very spread out it's hard to capture a lot in a screen shot. Also the front gate has a brown and white color palette basically to go with old hollywood.
When I open the park the peeps are fine. I have a lot of secret under ground paths going to different area's of the park to fix peep jams. Very similar to what I did with my last paramount park.
RCT2's peeps don't have a problem with paths, no matter how wide they are. Although, OpenRCT2's peeps are a bit problematic as they'll only walk on a certain line, resulting in some ugly conga-esque lines on wide paths.
THANKS! that's good to know.. I have noticed a difference with different versions.
Trust me, I'm not knockin the screen, iI like it.. and it's better to know that it works well too.
15 Comments
Comment System Offline
SensualEthiopianPolice Offline
Oh wowee! I like it! Shouldn't there be Revolution in this area though?
SlayMeGaga Offline
a world of color knockoff
rest of hurler
SlayMeGaga Offline
no
G Force Offline
Glad to see you working on this again. Unfortunately some of this isn't as colorful or fun as your past stuff. Still good, just feels a bit dull and plain.
SpiffyJack Offline
I like it... although I often think, "why the 12 lane steps when most peeps only use 1 or 2 ... Granted I like the look, but the peeps still don't respond to so many steps..
SlayMeGaga Offline
I'll try to fix that, since this park is very spread out it's hard to capture a lot in a screen shot. Also the front gate has a brown and white color palette basically to go with old hollywood.
When I open the park the peeps are fine. I have a lot of secret under ground paths going to different area's of the park to fix peep jams. Very similar to what I did with my last paramount park.
GammaZero Offline
RCT2's peeps don't have a problem with paths, no matter how wide they are. Although, OpenRCT2's peeps are a bit problematic as they'll only walk on a certain line, resulting in some ugly conga-esque lines on wide paths.
alex Online
This is really good. As G force says it's not as colourful as what you've made before however it is much stronger in terms of composition - everything has plenty of breathing space and the paths flow well. It's like a cross between your usual style and nin's or paul 999's. Great to see some proper elevation changes too.
chemist Offline
old school rct2
Julow Offline
I love that "water show" you posted in the comments. Otherwise the rest is not really my taste in terms of RCT archy and content but it's still very well executed. Good work
mintliqueur Offline
Looks really nice. Love how you've done the Master of Puppets cover art and that Aerosmith logo (bandname misspellt on purpose?) in the last screen.
SlayMeGaga Offline
lol I didn't even notice I did that, thank you for pointing that out.
SpiffyJack Offline
THANKS! that's good to know.. I have noticed a difference with different versions.
Trust me, I'm not knockin the screen, iI like it.. and it's better to know that it works well too.
MorganFan Offline
SO HAPPY THIS IS ALIVE
Liampie Offline
Good stuff man, and great to have you back. The first screen gives me RCTNW vibes in a good way.